AgainTheGame/levelLoader.cs

17 lines
389 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class levelLoader : MonoBehaviour
{
public void NextLevel()
{
if (SceneManager.GetActiveScene().name == "menu")
{
PlayerPrefs.SetFloat("lowestTime",9999f);
}
SceneManager.LoadScene("game");
Time.timeScale = 1f;
}
}