GameExpo23/TFR/server/api.py
2023-06-26 14:15:45 +01:00

149 lines
4.3 KiB
Python

import shortuuid
from flask import Blueprint, request, jsonify, send_from_directory
from flask_login import login_required, current_user
from werkzeug.security import check_password_hash
from werkzeug.utils import secure_filename
from .models import Scores, Sessions, Users
from .extensions import db, logger
from .config import (
GAME_VERSION,
GAME_VERSIONS,
GAME_DIFFICULTY,
GAME_DIFFICULTIES,
MAX_SEARCH_RESULTS,
USER_REGEX,
UPLOAD_DIR,
)
blueprint = Blueprint("api", __name__, url_prefix="/api")
@blueprint.route("/uploads/<filename>", methods=["GET"])
def upload_dir(filename):
filename = secure_filename(filename)
return send_from_directory(UPLOAD_DIR, filename)
@blueprint.route("/tokens", methods=["POST"])
@login_required
def tokens():
session_id = request.form.get("session", "").strip()
if not session_id:
return jsonify({"error": "No Session provided!"}), 400
session = Sessions.query.filter_by(id=session_id).first()
if not session:
return jsonify({"error": "Session not found!"}), 404
if session.user_id != current_user.id:
return jsonify({"error": "You do not own this session!"}), 403
db.session.delete(session)
db.session.commit()
return jsonify({"success": "Session deleted!"})
@blueprint.route("/post", methods=["POST"])
def post():
session_key = request.form.get("session", "").strip()
version = request.form.get("version", GAME_VERSION).strip()
difficulty = request.form.get("difficulty", GAME_DIFFICULTY)
score = request.form.get("score", 0)
# logger.debug(f"Score upload attempt: {session_key} {version} {difficulty} {score}")
if not session_key:
return "No session key provided!"
if not score:
return "Score is not valid!"
try:
score = float(score)
difficulty = int(difficulty)
except TypeError:
return "Invalid score and difficulty must be valid numbers!"
if difficulty not in GAME_DIFFICULTIES:
return "Invalid difficulty!"
if version not in GAME_VERSIONS:
return "Invalid version!"
# This is a fix for a bug in the game that we dunno how to actually fix
if score < 10:
return "Score is impossible!"
session_data = Sessions.query.filter_by(auth_key=session_key).first()
if not session_data:
return "Authentication failed!"
score_upload = Scores(
score=score,
difficulty=difficulty,
version=version,
user_id=session_data.user_id,
)
session_data.last_used = db.func.now()
db.session.add(score_upload)
db.session.commit()
return "Success!"
@blueprint.route("/search", methods=["GET"])
def search():
search_arg = request.args.get("q").strip()
if not search_arg:
return "No search query provided!", 400
users = (
Users.query.filter(Users.username.icontains(search_arg))
.limit(MAX_SEARCH_RESULTS)
.all()
)
return jsonify([user.username for user in users])
@blueprint.route("/login", methods=["POST"])
def login():
username = request.form.get("username", "").strip()
password = request.form.get("password", "").strip()
device = request.form.get("device", "Unknown").strip()
if not username or not USER_REGEX.match(username) or not password:
return "Username or Password is incorrect!", 400
user = Users.query.filter_by(username=username).first()
if not user or not check_password_hash(user.password, password):
return "Username or Password is incorrect!", 400
session = Sessions(
user_id=user.id,
auth_key=str(shortuuid.ShortUUID().random(length=32)),
ip_address=request.remote_addr,
device_type=device,
)
db.session.add(session)
db.session.commit()
return str(session.auth_key)
@blueprint.route("/authenticate", methods=["POST"])
def authenticate():
auth_key = request.form.get("session", "").strip()
session = Sessions.query.filter_by(auth_key=auth_key).first()
if not session:
return "Invalid session", 400
user_data = Users.query.filter_by(id=session.user_id).first()
return jsonify({"username": user_data.username})