GameExpo23/Highscore-Server/highscore/views.py

95 lines
2.9 KiB
Python

from flask import Blueprint, jsonify, render_template_string, request, abort
from flask_wtf import FlaskForm
from wtforms import StringField, IntegerField
from wtforms.validators import DataRequired
from models import Scores, Users
from extensions import db, cache
blueprint = Blueprint('views', __name__)
class ScoreForm(FlaskForm):
playerName = StringField('Player Name', validators=[DataRequired()])
playerId = StringField('Player ID', validators=[DataRequired()])
score = IntegerField('Score', validators=[DataRequired()])
difficulty = StringField('Difficulty', validators=[DataRequired()])
achievements = StringField('Achievements', validators=[DataRequired()])
@blueprint.route('/', methods=['GET'])
@cache.cached(timeout=60)
def index():
top_scores = Scores.query.order_by(Scores.score.desc()).limit(10).all()
users = Users.query.all()
return render_template_string('''
<h1>Top Scores</h1>
<table>
<tr>
<th>Score</th>
<th>Difficulty</th>
<th>Achievements</th>
<th>Player</th>
</tr>
{% for score in top_scores %}
<tr>
<td>{{ score.score }}</td>
<td>{{ score.difficulty }}</td>
<td>{{ score.achievements }}</td>
<td>{{ score.user.steam_name }}</td>
</tr>
{% endfor %}
</table>
<h1>Players</h1>
<table>
<tr>
<th>Steam ID</th>
<th>Steam Name</th>
</tr>
{% for user in users %}
<tr>
<td>{{ user.steam_uuid }}</td>
<td>{{ user.steam_name }}</td>
</tr>
{% endfor %}
</table>
''', top_scores=top_scores, users=users)
@blueprint.route('/post', methods=['POST'])
def post():
form = ScoreForm()
if not form:
return "Invalid form", 400
if request.headers.get('Authentication') != 'Bearer 1234':
return "Invalid authentication", 401
if not isinstance(form.score.data, int):
return "Score must be an integer", 400
if form.score.data < 0:
return "Score must be greater than 0", 400
if form.difficulty.data not in ['easy', 'medium', 'hard']:
return "Invalid difficulty", 400
user = Users.query.filter_by(steam_uuid=form.playerId.data).first()
if not user:
user = Users(
steam_uuid=form.playerId.data,
steam_name=form.playerName.data,
)
db.session.add(user)
db.session.commit()
score = Scores(
score=form.score.data,
difficulty=form.difficulty.data,
achievements=form.achievements.data,
user_id=user.id,
)
db.session.add(score)
db.session.commit()
return jsonify({'message': 'Success!'})