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Add example Unity Project
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7122 changed files with 505543 additions and 2 deletions
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{
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"createSeparatePackage": false
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}
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fileFormatVersion: 2
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guid: a4ba451dcf348469cb1fd6802655fd98
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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using UnityEngine;
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using UnityEditor;
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using UnityEngine.TestTools;
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using NUnit.Framework;
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using System.Collections;
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class EditorExampleTest {
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[Test]
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public void EditorSampleTestSimplePasses() {
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// Use the Assert class to test conditions.
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}
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// A UnityTest behaves like a coroutine in PlayMode
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// and allows you to yield null to skip a frame in EditMode
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[UnityTest]
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public IEnumerator EditorSampleTestWithEnumeratorPasses() {
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// Use the Assert class to test conditions.
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// yield to skip a frame
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yield return null;
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}
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}
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fileFormatVersion: 2
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guid: edfedf42930fc4907869a6fde0ba5ba7
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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{
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"name": "Unity.Sysroot.Linux_x86_64.EditorTests",
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"references": [
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"Unity.SysrootPackage.Editor",
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"Unity.Sysroot.Linux.x86_64"
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],
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"optionalUnityReferences": [
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"TestAssemblies"
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],
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"includePlatforms": [
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"Editor"
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],
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"excludePlatforms": [],
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"versionDefines": [
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{
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"name": "Unity",
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"expression": "(0,2022.1.23f1)",
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"define": "IL2CPP_LEGACY_API_PRESENT"
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}
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]
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}
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fileFormatVersion: 2
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guid: 1ac444c25ae4642a2b37c1c9156d384f
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AssemblyDefinitionImporter:
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externalObjects: {}
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assetBundleName:
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assetBundleVariant:
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