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Update :3
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759 changed files with 269694 additions and 37600 deletions
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@ -1,18 +0,0 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Grid_Spawner : MonoBehaviour
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{
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public int width;
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public int height;
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public int cellsize;
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public GameObject gridSpawnPOS;
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[HideInInspector] public Custom_Grid grid;
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private void Awake()
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{
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grid = new Custom_Grid(width, height, cellsize, gridSpawnPOS.transform.position);
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}
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}
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