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Made recompiled output run the game's entrypoint, various reorganization, clang warning fixes
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13 changed files with 3921 additions and 100 deletions
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@ -164,6 +164,7 @@ void osViSetEvent(RDRAM_ARG PTR(OSMesgQueue), OSMesg, u32);
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void osViSwapBuffer(RDRAM_ARG PTR(void) frameBufPtr);
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u32 osGetCount();
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OSTime osGetTime();
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u32 osVirtualToPhysical(PTR(void) addr);
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#ifdef __cplusplus
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} // extern "C"
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