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Modding Support PR 1 (Instruction tables, modding support, mod symbol format, library conversion) (#89)
* Initial implementation of binary operation table * Initial implementation of unary operation table * More binary op types, moved binary expression string generation into separate function * Added and implemented conditional branch instruction table * Fixed likely swap on bgezal, fixed extra indent branch close and missing indent on branch statement * Add operands for other uses of float registers * Added CHECK_FR generation to binary operation processing, moved float comparison instructions to binary op table * Finished moving float arithmetic instructions to operation tables * Added store instruction operation table * Created Generator interface, separated operation types and tables and C generation code into new files * Fix mov.d using the wrong input operand * Move recompiler core logic into a core library and make the existing CLI consume the core library * Removed unnecessary config input to recompilation functions * Moved parts of recomp_port.h into new internal headers in src folder * Changed recomp port naming to N64Recomp * Remove some unused code and document which Context fields are actually required for recompilation * Implement mod symbol parsing * Restructure mod symbols to make replacements global instead of per-section * Refactor elf parsing into static Context method for reusability * Move elf parsing into a separate library * WIP elf to mod tool, currently working without relocations or API exports/imports * Make mod tool emit relocs and patch binary for non-relocatable symbol references as needed * Implemented writing import and exports in the mod tool * Add dependencies to the mod symbol format, finish exporting and importing of mod symbols * Add first pass offline mod recompiler (generates C from mods that can be compiled and linked into a dynamic library) * Add strict mode and ability to generate exports for normal recompilation (for patches) * Move mod context fields into base context, move import symbols into separate vector, misc cleanup * Some cleanup by making some Context members private * Add events (from dependencies and exported) and callbacks to the mod symbol format and add support to them in elf parsing * Add runtime-driven fields to offline mod recompiler, fix event symbol relocs using the wrong section in the mod tool * Move file header writing outside of function recompilation * Allow cross-section relocations, encode exact target section in mod relocations, add way to tag reference symbol relocations * Add local symbol addresses array to offline mod recompiler output and rename original one to reference section addresses * Add more comments to the offline mod recompiler's output * Fix handling of section load addresses to match objcopy behavior, added event parsing to dependency tomls, minor cleanup * Fixed incorrect size used for finding section segments * Add missing includes for libstdc++ * Rework callbacks and imports to use the section name for identifying the dependency instead of relying on per-dependency tomls
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18 changed files with 5121 additions and 2515 deletions
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include/operations.h
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include/operations.h
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#ifndef __OPERATIONS_H__
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#define __OPERATIONS_H__
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#include <unordered_map>
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#include "rabbitizer.hpp"
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namespace N64Recomp {
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using InstrId = rabbitizer::InstrId::UniqueId;
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using Cop0Reg = rabbitizer::Registers::Cpu::Cop0;
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enum class StoreOpType {
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SD,
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SDL,
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SDR,
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SW,
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SWL,
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SWR,
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SH,
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SB,
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SDC1,
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SWC1
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};
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enum class UnaryOpType {
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None,
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ToS32,
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ToU32,
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ToS64,
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ToU64,
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NegateS32,
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NegateS64,
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Lui,
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Mask5, // Mask to 5 bits
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Mask6, // Mask to 5 bits
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ToInt32, // Functionally equivalent to ToS32, only exists for parity with old codegen
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Negate,
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AbsFloat,
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AbsDouble,
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SqrtFloat,
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SqrtDouble,
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ConvertSFromW,
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ConvertWFromS,
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ConvertDFromW,
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ConvertWFromD,
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ConvertDFromS,
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ConvertSFromD,
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ConvertDFromL,
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ConvertLFromD,
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ConvertSFromL,
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ConvertLFromS,
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TruncateWFromS,
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TruncateWFromD,
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RoundWFromS,
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RoundWFromD,
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CeilWFromS,
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CeilWFromD,
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FloorWFromS,
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FloorWFromD
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};
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enum class BinaryOpType {
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// Addition/subtraction
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Add32,
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Sub32,
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Add64,
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Sub64,
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// Float arithmetic
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AddFloat,
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AddDouble,
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SubFloat,
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SubDouble,
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MulFloat,
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MulDouble,
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DivFloat,
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DivDouble,
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// Bitwise
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And64,
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Or64,
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Nor64,
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Xor64,
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Sll32,
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Sll64,
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Srl32,
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Srl64,
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Sra32,
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Sra64,
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// Comparisons
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Equal,
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NotEqual,
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Less,
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LessEq,
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Greater,
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GreaterEq,
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// Loads
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LD,
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LW,
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LWU,
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LH,
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LHU,
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LB,
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LBU,
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LDL,
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LDR,
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LWL,
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LWR,
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// Fixed result
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True,
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False,
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COUNT,
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};
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enum class Operand {
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Rd, // GPR
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Rs, // GPR
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Rt, // GPR
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Fd, // FPR
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Fs, // FPR
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Ft, // FPR
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FdDouble, // Double float in fd FPR
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FsDouble, // Double float in fs FPR
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FtDouble, // Double float in ft FPR
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// Raw low 32-bit values of FPRs with handling for mips3 float mode behavior
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FdU32L,
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FsU32L,
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FtU32L,
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// Raw high 32-bit values of FPRs with handling for mips3 float mode behavior
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FdU32H,
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FsU32H,
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FtU32H,
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// Raw 64-bit values of FPRs
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FdU64,
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FsU64,
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FtU64,
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ImmU16, // 16-bit immediate, unsigned
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ImmS16, // 16-bit immediate, signed
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Sa, // Shift amount
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Sa32, // Shift amount plus 32
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Cop1cs, // Coprocessor 1 Condition Signal
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Hi,
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Lo,
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Zero,
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Base = Rs, // Alias for Rs for loads
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};
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struct StoreOp {
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StoreOpType type;
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Operand value_input;
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};
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struct UnaryOp {
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UnaryOpType operation;
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Operand output;
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Operand input;
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// Whether the FR bit needs to be checked for odd float registers for this instruction.
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bool check_fr = false;
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// Whether the input need to be checked for being NaN.
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bool check_nan = false;
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};
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struct BinaryOperands {
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// Operation to apply to each operand before applying the binary operation to them.
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UnaryOpType operand_operations[2];
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// The source of the input operands.
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Operand operands[2];
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};
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struct BinaryOp {
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// The type of binary operation this represents.
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BinaryOpType type;
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// The output operand.
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Operand output;
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// The input operands.
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BinaryOperands operands;
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// Whether the FR bit needs to be checked for odd float registers for this instruction.
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bool check_fr = false;
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// Whether the inputs need to be checked for being NaN.
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bool check_nan = false;
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};
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struct ConditionalBranchOp {
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// The type of binary operation to use for this compare
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BinaryOpType comparison;
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// The input operands.
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BinaryOperands operands;
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// Whether this jump should link for returns.
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bool link;
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// Whether this jump has "likely" behavior (doesn't execute the delay slot if skipped).
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bool likely;
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};
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extern const std::unordered_map<InstrId, UnaryOp> unary_ops;
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extern const std::unordered_map<InstrId, BinaryOp> binary_ops;
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extern const std::unordered_map<InstrId, ConditionalBranchOp> conditional_branch_ops;
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extern const std::unordered_map<InstrId, StoreOp> store_ops;
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}
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#endif
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