WIP overlay support and some libultra function implementations for other games

This commit is contained in:
Mr-Wiseguy 2023-01-12 23:39:49 -05:00
parent 0af9d489b3
commit c6de2b6189
17 changed files with 13096 additions and 214 deletions

View file

@ -6,6 +6,8 @@
#include <cstdint>
#include <vector>
#include <unordered_map>
#include <span>
#include "elfio/elfio.hpp"
#ifdef _MSC_VER
inline uint32_t byteswap(uint32_t val) {
@ -29,26 +31,57 @@ namespace RecompPort {
std::vector<uint32_t> entries;
};
struct AbsoluteJump {
uint32_t jump_target;
uint32_t instruction_vram;
};
struct Function {
uint32_t vram;
uint32_t rom;
const std::span<const uint32_t> words;
std::string name;
ELFIO::Elf_Half section_index;
bool ignored;
bool reimplemented;
};
struct Section {
ELFIO::Elf_Xword rom_addr;
ELFIO::Elf64_Addr ram_addr;
ELFIO::Elf_Xword size;
std::vector<uint32_t> function_addrs;
std::string name;
bool executable;
};
struct FunctionStats {
std::vector<JumpTable> jump_tables;
std::vector<AbsoluteJump> absolute_jumps;
};
struct Context {
std::vector<RecompPort::Function> functions;
// ROM address of each section
std::vector<Section> sections;
std::vector<Function> functions;
std::unordered_map<uint32_t, std::vector<size_t>> functions_by_vram;
std::vector<uint8_t> rom;
// A list of the list of each function (by index in `functions`) in a given section
std::vector<std::vector<size_t>> section_functions;
int executable_section_count;
Context(const ELFIO::elfio& elf_file) {
sections.resize(elf_file.sections.size());
section_functions.resize(elf_file.sections.size());
functions.reserve(1024);
functions_by_vram.reserve(1024);
rom.reserve(8 * 1024 * 1024);
executable_section_count = 0;
}
};
bool analyze_function(const Context& context, const Function& function, const std::vector<rabbitizer::InstructionCpu>& instructions, FunctionStats& stats);
bool recompile_function(const Context& context, const Function& func, std::string_view output_path);
bool recompile_function(const Context& context, const Function& func, std::string_view output_path, std::span<std::vector<uint32_t>> static_funcs);
}
#endif