Better process implementation (#491)
* Initial implementation of KProcess * Some improvements to the memory manager, implement back guest stack trace printing * Better GetInfo implementation, improve checking in some places with information from process capabilities * Allow the cpu to read/write from the correct memory locations for accesses crossing a page boundary * Change long -> ulong for address/size on memory related methods to avoid unnecessary casts * Attempt at implementing ldr:ro with new KProcess * Allow BSS with size 0 on ldr:ro * Add checking for memory block slab heap usage, return errors if full, exit gracefully * Use KMemoryBlockSize const from KMemoryManager * Allow all methods to read from non-contiguous locations * Fix for TransactParcelAuto * Address PR feedback, additionally fix some small issues related to the KIP loader and implement SVCs GetProcessId, GetProcessList, GetSystemInfo, CreatePort and ManageNamedPort * Fix wrong check for source pages count from page list on MapPhysicalMemory * Fix some issues with UnloadNro on ldr:ro
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119 changed files with 7998 additions and 3232 deletions
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@ -600,122 +600,125 @@ namespace Ryujinx.Graphics.Gal.OpenGL
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ThrowUnsupportedAttrib(Attrib);
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}
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if (Attrib.Type == GalVertexAttribType.Unorm)
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fixed (byte* Ptr = Attrib.Data)
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{
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switch (Attrib.Size)
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if (Attrib.Type == GalVertexAttribType.Unorm)
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{
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case GalVertexAttribSize._8:
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case GalVertexAttribSize._8_8:
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case GalVertexAttribSize._8_8_8:
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case GalVertexAttribSize._8_8_8_8:
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GL.VertexAttrib4N((uint)Attrib.Index, (byte*)Attrib.Pointer);
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break;
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switch (Attrib.Size)
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{
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case GalVertexAttribSize._8:
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case GalVertexAttribSize._8_8:
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case GalVertexAttribSize._8_8_8:
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case GalVertexAttribSize._8_8_8_8:
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GL.VertexAttrib4N((uint)Attrib.Index, Ptr);
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break;
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case GalVertexAttribSize._16:
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case GalVertexAttribSize._16_16:
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case GalVertexAttribSize._16_16_16:
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case GalVertexAttribSize._16_16_16_16:
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GL.VertexAttrib4N((uint)Attrib.Index, (ushort*)Attrib.Pointer);
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break;
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case GalVertexAttribSize._16:
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case GalVertexAttribSize._16_16:
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case GalVertexAttribSize._16_16_16:
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case GalVertexAttribSize._16_16_16_16:
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GL.VertexAttrib4N((uint)Attrib.Index, (ushort*)Ptr);
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break;
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case GalVertexAttribSize._32:
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case GalVertexAttribSize._32_32:
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case GalVertexAttribSize._32_32_32:
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case GalVertexAttribSize._32_32_32_32:
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GL.VertexAttrib4N((uint)Attrib.Index, (uint*)Attrib.Pointer);
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break;
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case GalVertexAttribSize._32:
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case GalVertexAttribSize._32_32:
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case GalVertexAttribSize._32_32_32:
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case GalVertexAttribSize._32_32_32_32:
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GL.VertexAttrib4N((uint)Attrib.Index, (uint*)Ptr);
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break;
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}
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}
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}
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else if (Attrib.Type == GalVertexAttribType.Snorm)
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{
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switch (Attrib.Size)
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else if (Attrib.Type == GalVertexAttribType.Snorm)
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{
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case GalVertexAttribSize._8:
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case GalVertexAttribSize._8_8:
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case GalVertexAttribSize._8_8_8:
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case GalVertexAttribSize._8_8_8_8:
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GL.VertexAttrib4N((uint)Attrib.Index, (sbyte*)Attrib.Pointer);
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break;
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switch (Attrib.Size)
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{
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case GalVertexAttribSize._8:
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case GalVertexAttribSize._8_8:
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case GalVertexAttribSize._8_8_8:
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case GalVertexAttribSize._8_8_8_8:
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GL.VertexAttrib4N((uint)Attrib.Index, (sbyte*)Ptr);
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break;
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case GalVertexAttribSize._16:
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case GalVertexAttribSize._16_16:
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case GalVertexAttribSize._16_16_16:
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case GalVertexAttribSize._16_16_16_16:
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GL.VertexAttrib4N((uint)Attrib.Index, (short*)Attrib.Pointer);
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break;
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case GalVertexAttribSize._16:
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case GalVertexAttribSize._16_16:
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case GalVertexAttribSize._16_16_16:
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case GalVertexAttribSize._16_16_16_16:
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GL.VertexAttrib4N((uint)Attrib.Index, (short*)Ptr);
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break;
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case GalVertexAttribSize._32:
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case GalVertexAttribSize._32_32:
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case GalVertexAttribSize._32_32_32:
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case GalVertexAttribSize._32_32_32_32:
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GL.VertexAttrib4N((uint)Attrib.Index, (int*)Attrib.Pointer);
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break;
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case GalVertexAttribSize._32:
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case GalVertexAttribSize._32_32:
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case GalVertexAttribSize._32_32_32:
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case GalVertexAttribSize._32_32_32_32:
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GL.VertexAttrib4N((uint)Attrib.Index, (int*)Ptr);
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break;
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}
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}
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}
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else if (Attrib.Type == GalVertexAttribType.Uint)
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{
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switch (Attrib.Size)
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else if (Attrib.Type == GalVertexAttribType.Uint)
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{
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case GalVertexAttribSize._8:
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case GalVertexAttribSize._8_8:
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case GalVertexAttribSize._8_8_8:
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case GalVertexAttribSize._8_8_8_8:
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GL.VertexAttribI4((uint)Attrib.Index, (byte*)Attrib.Pointer);
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break;
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switch (Attrib.Size)
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{
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case GalVertexAttribSize._8:
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case GalVertexAttribSize._8_8:
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case GalVertexAttribSize._8_8_8:
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case GalVertexAttribSize._8_8_8_8:
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GL.VertexAttribI4((uint)Attrib.Index, Ptr);
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break;
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case GalVertexAttribSize._16:
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case GalVertexAttribSize._16_16:
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case GalVertexAttribSize._16_16_16:
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case GalVertexAttribSize._16_16_16_16:
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GL.VertexAttribI4((uint)Attrib.Index, (ushort*)Attrib.Pointer);
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break;
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case GalVertexAttribSize._16:
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case GalVertexAttribSize._16_16:
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case GalVertexAttribSize._16_16_16:
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case GalVertexAttribSize._16_16_16_16:
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GL.VertexAttribI4((uint)Attrib.Index, (ushort*)Ptr);
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break;
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case GalVertexAttribSize._32:
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case GalVertexAttribSize._32_32:
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case GalVertexAttribSize._32_32_32:
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case GalVertexAttribSize._32_32_32_32:
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GL.VertexAttribI4((uint)Attrib.Index, (uint*)Attrib.Pointer);
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break;
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case GalVertexAttribSize._32:
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case GalVertexAttribSize._32_32:
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case GalVertexAttribSize._32_32_32:
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case GalVertexAttribSize._32_32_32_32:
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GL.VertexAttribI4((uint)Attrib.Index, (uint*)Ptr);
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break;
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}
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}
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}
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else if (Attrib.Type == GalVertexAttribType.Sint)
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{
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switch (Attrib.Size)
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else if (Attrib.Type == GalVertexAttribType.Sint)
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{
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case GalVertexAttribSize._8:
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case GalVertexAttribSize._8_8:
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case GalVertexAttribSize._8_8_8:
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case GalVertexAttribSize._8_8_8_8:
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GL.VertexAttribI4((uint)Attrib.Index, (sbyte*)Attrib.Pointer);
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break;
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switch (Attrib.Size)
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{
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case GalVertexAttribSize._8:
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case GalVertexAttribSize._8_8:
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case GalVertexAttribSize._8_8_8:
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case GalVertexAttribSize._8_8_8_8:
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GL.VertexAttribI4((uint)Attrib.Index, (sbyte*)Ptr);
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break;
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case GalVertexAttribSize._16:
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case GalVertexAttribSize._16_16:
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case GalVertexAttribSize._16_16_16:
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case GalVertexAttribSize._16_16_16_16:
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GL.VertexAttribI4((uint)Attrib.Index, (short*)Attrib.Pointer);
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break;
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case GalVertexAttribSize._16:
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case GalVertexAttribSize._16_16:
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case GalVertexAttribSize._16_16_16:
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case GalVertexAttribSize._16_16_16_16:
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GL.VertexAttribI4((uint)Attrib.Index, (short*)Ptr);
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break;
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case GalVertexAttribSize._32:
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case GalVertexAttribSize._32_32:
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case GalVertexAttribSize._32_32_32:
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case GalVertexAttribSize._32_32_32_32:
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GL.VertexAttribI4((uint)Attrib.Index, (int*)Attrib.Pointer);
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break;
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case GalVertexAttribSize._32:
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case GalVertexAttribSize._32_32:
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case GalVertexAttribSize._32_32_32:
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case GalVertexAttribSize._32_32_32_32:
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GL.VertexAttribI4((uint)Attrib.Index, (int*)Ptr);
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break;
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}
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}
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}
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else if (Attrib.Type == GalVertexAttribType.Float)
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{
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switch (Attrib.Size)
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else if (Attrib.Type == GalVertexAttribType.Float)
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{
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case GalVertexAttribSize._32:
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case GalVertexAttribSize._32_32:
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case GalVertexAttribSize._32_32_32:
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case GalVertexAttribSize._32_32_32_32:
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GL.VertexAttrib4(Attrib.Index, (float*)Attrib.Pointer);
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break;
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switch (Attrib.Size)
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{
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case GalVertexAttribSize._32:
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case GalVertexAttribSize._32_32:
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case GalVertexAttribSize._32_32_32:
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case GalVertexAttribSize._32_32_32_32:
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GL.VertexAttrib4(Attrib.Index, (float*)Ptr);
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break;
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default: ThrowUnsupportedAttrib(Attrib); break;
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default: ThrowUnsupportedAttrib(Attrib); break;
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}
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}
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}
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}
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