Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader instructions and other small fixes

This commit is contained in:
gdkchan 2018-04-19 16:18:30 -03:00
parent 33ae6e544b
commit 03002f6537
9 changed files with 139 additions and 24 deletions

View file

@ -193,7 +193,7 @@ namespace Ryujinx.Graphics.Gal.Shader
}
else if (DeclInfo.Name == GlslDecl.FragmentOutputName)
{
Name = "layout (location = 0) out " + GetDecl(DeclInfo) + ";";
Name = "layout (location = 0) out " + GetDecl(DeclInfo) + ";" + Environment.NewLine;
}
else
{