Implement SULD shader instruction (#1117)

* Implement SULD shader instruction

* Some nits
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gdkchan 2020-04-21 20:35:28 -03:00 committed by GitHub
parent 4738113f29
commit 03711dd7b5
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15 changed files with 620 additions and 109 deletions

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@ -4,8 +4,9 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
{
class AstTextureOperation : AstOperation
{
public SamplerType Type { get; }
public TextureFlags Flags { get; }
public SamplerType Type { get; }
public TextureFormat Format { get; }
public TextureFlags Flags { get; }
public int Handle { get; }
public int ArraySize { get; }
@ -13,6 +14,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
public AstTextureOperation(
Instruction inst,
SamplerType type,
TextureFormat format,
TextureFlags flags,
int handle,
int arraySize,
@ -20,6 +22,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
params IAstNode[] sources) : base(inst, index, sources)
{
Type = type;
Format = format;
Flags = flags;
Handle = handle;
ArraySize = arraySize;