Enable Alpha Test workaround on Metal
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2 changed files with 7 additions and 5 deletions
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@ -428,7 +428,9 @@ namespace Ryujinx.Graphics.Metal
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public void SetAlphaTest(bool enable, float reference, CompareOp op)
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{
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Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!");
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// This is currently handled using shader specialization, as Metal does not support alpha test.
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// In the future, we may want to use this to write the reference value into the support buffer,
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// to avoid creating one version of the shader per reference value used.
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}
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public void SetBlendState(AdvancedBlendDescriptor blend)
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