End empty gl queries before returning them to the pool. (#1806)

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riperiperi 2020-12-11 23:31:39 +00:00 committed by GitHub
parent 8a6607540e
commit 06057a99a6
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3 changed files with 11 additions and 7 deletions

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@ -107,13 +107,14 @@ namespace Ryujinx.Graphics.OpenGL.Queries
if (draws > 0)
{
_current.Complete();
_current.Complete(true);
_events.Enqueue(_current);
_current.OnResult += resultHandler;
}
else
{
_current.Complete(false);
_current.Dispose();
resultHandler(_current, 0);
}