IPC refactor part 3+4: New server HIPC message processor (#4188)

* IPC refactor part 3 + 4: New server HIPC message processor with source generator based serialization

* Make types match on calls to AlignUp/AlignDown

* Formatting

* Address some PR feedback

* Move BitfieldExtensions to Ryujinx.Common.Utilities and consolidate implementations

* Rename Reader/Writer to SpanReader/SpanWriter and move to Ryujinx.Common.Memory

* Implement EventType

* Address more PR feedback

* Log request processing errors since they are not normal

* Rename waitable to multiwait and add missing lock

* PR feedback

* Ac_K PR feedback
This commit is contained in:
gdkchan 2023-01-04 19:15:45 -03:00 committed by GitHub
parent c6a139a6e7
commit 08831eecf7
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213 changed files with 9762 additions and 1010 deletions

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@ -1,4 +1,5 @@
using Ryujinx.HLE.HOS.Kernel.Common;
using Ryujinx.Horizon.Common;
namespace Ryujinx.HLE.HOS.Kernel.Ipc
{
@ -7,26 +8,26 @@ namespace Ryujinx.HLE.HOS.Kernel.Ipc
public KServerPort ServerPort { get; }
public KClientPort ClientPort { get; }
private long _nameAddress;
private string _name;
private ChannelState _state;
public bool IsLight { get; private set; }
public KPort(KernelContext context, int maxSessions, bool isLight, long nameAddress) : base(context)
public KPort(KernelContext context, int maxSessions, bool isLight, string name) : base(context)
{
ServerPort = new KServerPort(context, this);
ClientPort = new KClientPort(context, this, maxSessions);
IsLight = isLight;
_nameAddress = nameAddress;
IsLight = isLight;
_name = name;
_state = ChannelState.Open;
}
public KernelResult EnqueueIncomingSession(KServerSession session)
public Result EnqueueIncomingSession(KServerSession session)
{
KernelResult result;
Result result;
KernelContext.CriticalSection.Enter();
@ -34,7 +35,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Ipc
{
ServerPort.EnqueueIncomingSession(session);
result = KernelResult.Success;
result = Result.Success;
}
else
{
@ -46,9 +47,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Ipc
return result;
}
public KernelResult EnqueueIncomingLightSession(KLightServerSession session)
public Result EnqueueIncomingLightSession(KLightServerSession session)
{
KernelResult result;
Result result;
KernelContext.CriticalSection.Enter();
@ -56,7 +57,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Ipc
{
ServerPort.EnqueueIncomingLightSession(session);
result = KernelResult.Success;
result = Result.Success;
}
else
{