IPC refactor part 3+4: New server HIPC message processor (#4188)
* IPC refactor part 3 + 4: New server HIPC message processor with source generator based serialization * Make types match on calls to AlignUp/AlignDown * Formatting * Address some PR feedback * Move BitfieldExtensions to Ryujinx.Common.Utilities and consolidate implementations * Rename Reader/Writer to SpanReader/SpanWriter and move to Ryujinx.Common.Memory * Implement EventType * Address more PR feedback * Log request processing errors since they are not normal * Rename waitable to multiwait and add missing lock * PR feedback * Ac_K PR feedback
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@ -1,9 +1,9 @@
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.Kernel;
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using Ryujinx.HLE.HOS.Kernel.Common;
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using Ryujinx.HLE.HOS.Kernel.Ipc;
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using Ryujinx.HLE.HOS.Kernel.Process;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using Ryujinx.Horizon.Common;
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using System;
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using System.Buffers.Binary;
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using System.Collections.Generic;
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@ -129,7 +129,7 @@ namespace Ryujinx.HLE.HOS.Services
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replyTargetHandle = 0;
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if (rc == KernelResult.Success && signaledIndex >= portHandles.Length)
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if (rc == Result.Success && signaledIndex >= portHandles.Length)
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{
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// We got a IPC request, process it, pass to the appropriate service if needed.
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int signaledHandle = handles[signaledIndex];
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@ -141,10 +141,10 @@ namespace Ryujinx.HLE.HOS.Services
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}
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else
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{
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if (rc == KernelResult.Success)
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if (rc == Result.Success)
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{
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// We got a new connection, accept the session to allow servicing future requests.
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if (_context.Syscall.AcceptSession(out int serverSessionHandle, handles[signaledIndex]) == KernelResult.Success)
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if (_context.Syscall.AcceptSession(out int serverSessionHandle, handles[signaledIndex]) == Result.Success)
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{
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IpcService obj = _ports[handles[signaledIndex]].Invoke();
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