Implement Z24S8 TextureFormat (#247)

* add Z24S8 TextureFormat

* return correct PixelFormat & PixelType

* return correct texture size

* return correct Bytes Per Pixel

* Correct PixelType
This commit is contained in:
greggameplayer 2018-07-19 01:19:37 +02:00 committed by Ac_K
parent 2236f4b2c3
commit 0a13900bc9
4 changed files with 5 additions and 1 deletions

View file

@ -37,6 +37,7 @@ namespace Ryujinx.HLE.Gpu.Texture
case GalTextureFormat.A8B8G8R8:
case GalTextureFormat.R32:
case GalTextureFormat.ZF32:
case GalTextureFormat.Z24S8:
return Texture.Width * Texture.Height * 4;
case GalTextureFormat.A1B5G5R5: