Improve texture tables (#457)
* Improve texture tables * More renaming and other tweaks * Minor tweaks
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20 changed files with 445 additions and 477 deletions
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@ -2,15 +2,15 @@
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{
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public enum GalZetaFormat
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{
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Z32Float = 0x0a,
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Z16Unorm = 0x13,
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S8Z24Unorm = 0x14,
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Z24X8Unorm = 0x15,
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Z24S8Unorm = 0x16,
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Z24C8Unorm = 0x18,
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Z32S8X24Float = 0x19,
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Z24X8S8C8X16Unorm = 0x1d,
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Z32X8C8X16Float = 0x1e,
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Z32S8C8X16Float = 0x1f
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D32Float = 0x0a,
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D16Unorm = 0x13,
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S8D24Unorm = 0x14,
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D24X8Unorm = 0x15,
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D24S8Unorm = 0x16,
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D24C8Unorm = 0x18,
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D32S8X24Float = 0x19,
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D24X8S8C8X16Unorm = 0x1d,
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D32X8C8X16Float = 0x1e,
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D32S8C8X16Float = 0x1f
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}
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}
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