Improve texture tables (#457)

* Improve texture tables

* More renaming and other tweaks

* Minor tweaks
This commit is contained in:
gdkchan 2018-10-17 18:02:23 -03:00 committed by GitHub
parent 02a8e7fc93
commit 0e1e094b7a
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GPG key ID: 4AEE18F83AFDEB23
20 changed files with 445 additions and 477 deletions

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@ -69,7 +69,7 @@ namespace Ryujinx.Graphics.Gal.Shader
{
int Target = ((ShaderIrOperImm)CurrOp.OperandA).Value;
Current.Branch = Enqueue(Target, Current);
Enqueue(Target, Current);
}
}
@ -165,7 +165,7 @@ namespace Ryujinx.Graphics.Gal.Shader
DbgOpCode += (Decode?.Method.Name ?? "???");
if (Decode == ShaderDecode.Bra)
if (Decode == ShaderDecode.Bra || Decode == ShaderDecode.Ssy)
{
int Offset = ((int)(OpCode >> 20) << 8) >> 8;