Improve texture tables (#457)
* Improve texture tables * More renaming and other tweaks * Minor tweaks
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20 changed files with 445 additions and 477 deletions
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@ -69,7 +69,7 @@ namespace Ryujinx.Graphics.Gal.Shader
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{
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int Target = ((ShaderIrOperImm)CurrOp.OperandA).Value;
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Current.Branch = Enqueue(Target, Current);
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Enqueue(Target, Current);
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}
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}
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@ -165,7 +165,7 @@ namespace Ryujinx.Graphics.Gal.Shader
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DbgOpCode += (Decode?.Method.Name ?? "???");
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if (Decode == ShaderDecode.Bra)
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if (Decode == ShaderDecode.Bra || Decode == ShaderDecode.Ssy)
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{
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int Offset = ((int)(OpCode >> 20) << 8) >> 8;
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