Replace DllImport usage with LibraryImport (#4084)

* Replace usage of `DllImport` with `LibraryImport`

* Mark methods as `partial`

* Marshalling

* More `partial` & marshalling

* More `partial` and marshalling

* More partial and marshalling

* Update GdiPlusHelper to LibraryImport

* Unicorn

* More Partial

* Marshal

* Specify EntryPoint

* Specify EntryPoint

* Change GlobalMemoryStatusEx to LibraryImport

* Change RegisterClassEx to LibraryImport

* Define EntryPoints

* Update Ryujinx.Ava/Ui/Controls/Win32NativeInterop.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update Ryujinx.Graphics.Nvdec.FFmpeg/Native/FFmpegApi.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Move return mashal

* Remove calling convention specification

* Remove calling conventions

* Update Ryujinx.Common/SystemInfo/WindowsSystemInfo.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Update Ryujinx/Modules/Updater/Updater.cs

Co-authored-by: Mary-nyan <thog@protonmail.com>

* Update Ryujinx.Ava/Modules/Updater/Updater.cs

Co-authored-by: Mary-nyan <thog@protonmail.com>

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
Co-authored-by: Mary-nyan <thog@protonmail.com>
This commit is contained in:
Isaac Marovitz 2022-12-15 12:07:31 -05:00 committed by GitHub
parent f4d731ae20
commit 0fbcd630bc
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
30 changed files with 308 additions and 299 deletions

View file

@ -5,7 +5,7 @@ using System.Runtime.Versioning;
namespace Ryujinx.Graphics.OpenGL.Helper
{
[SupportedOSPlatform("linux")]
internal static class GLXHelper
internal static partial class GLXHelper
{
private const string LibraryName = "glx.dll";
@ -30,7 +30,7 @@ namespace Ryujinx.Graphics.OpenGL.Helper
});
}
[DllImport(LibraryName, EntryPoint = "glXGetCurrentContext")]
public static extern IntPtr GetCurrentContext();
[LibraryImport(LibraryName, EntryPoint = "glXGetCurrentContext")]
public static partial IntPtr GetCurrentContext();
}
}

View file

@ -5,11 +5,11 @@ using System.Runtime.Versioning;
namespace Ryujinx.Graphics.OpenGL.Helper
{
[SupportedOSPlatform("windows")]
internal static class WGLHelper
internal static partial class WGLHelper
{
private const string LibraryName = "OPENGL32.DLL";
[DllImport(LibraryName, EntryPoint = "wglGetCurrentContext")]
public extern static IntPtr GetCurrentContext();
[LibraryImport(LibraryName, EntryPoint = "wglGetCurrentContext")]
public static partial IntPtr GetCurrentContext();
}
}