Make max anisotropy configurable (#1043)
* Make max anisotropy configurable * Move opengl command to opengl project * Add GUI option
This commit is contained in:
parent
5a52ca5071
commit
12d49c37d2
11 changed files with 108 additions and 10 deletions
|
@ -5,6 +5,11 @@ namespace Ryujinx.Graphics.Gpu
|
|||
/// </summary>
|
||||
public static class GraphicsConfig
|
||||
{
|
||||
/// <summary>
|
||||
/// Max Anisotropy. Values range from 0 - 16. Set to -1 to let the game decide.
|
||||
/// </summary>
|
||||
public static float MaxAnisotropy;
|
||||
|
||||
/// <summary>
|
||||
/// Base directory used to write shader code dumps.
|
||||
/// Set to null to disable code dumping.
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue