Make max anisotropy configurable (#1043)

* Make max anisotropy configurable

* Move opengl command to opengl project

* Add GUI option
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Xpl0itR 2020-03-30 22:38:52 +01:00 committed by GitHub
parent 5a52ca5071
commit 12d49c37d2
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11 changed files with 108 additions and 10 deletions

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@ -5,6 +5,11 @@ namespace Ryujinx.Graphics.Gpu
/// </summary>
public static class GraphicsConfig
{
/// <summary>
/// Max Anisotropy. Values range from 0 - 16. Set to -1 to let the game decide.
/// </summary>
public static float MaxAnisotropy;
/// <summary>
/// Base directory used to write shader code dumps.
/// Set to null to disable code dumping.