Support NVDEC H264 interlaced video decoding and VIC deinterlacing (#3225)
* Support NVDEC H264 interlaced video decoding and VIC deinterlacing * Remove unused code
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e3b36db71c
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1402d8391d
20 changed files with 623 additions and 82 deletions
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@ -1,5 +1,5 @@
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.Gpu.Memory;
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using Ryujinx.Common.Memory;
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using Ryujinx.Graphics.Texture;
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using Ryujinx.Graphics.Vic.Types;
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using System;
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@ -12,24 +12,32 @@ namespace Ryujinx.Graphics.Vic.Image
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{
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static class SurfaceReader
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{
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public static Surface Read(ResourceManager rm, ref SlotSurfaceConfig config, ref PlaneOffsets offsets)
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public static Surface Read(
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ResourceManager rm,
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ref SlotConfig config,
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ref SlotSurfaceConfig surfaceConfig,
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ref Array8<PlaneOffsets> offsets)
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{
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switch (config.SlotPixelFormat)
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switch (surfaceConfig.SlotPixelFormat)
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{
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case PixelFormat.Y8___V8U8_N420: return ReadNv12(rm, ref config, ref offsets);
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case PixelFormat.Y8___V8U8_N420: return ReadNv12(rm, ref config, ref surfaceConfig, ref offsets);
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}
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Logger.Error?.Print(LogClass.Vic, $"Unsupported pixel format \"{config.SlotPixelFormat}\".");
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Logger.Error?.Print(LogClass.Vic, $"Unsupported pixel format \"{surfaceConfig.SlotPixelFormat}\".");
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int lw = config.SlotLumaWidth + 1;
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int lh = config.SlotLumaHeight + 1;
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int lw = surfaceConfig.SlotLumaWidth + 1;
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int lh = surfaceConfig.SlotLumaHeight + 1;
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return new Surface(rm.SurfacePool, lw, lh);
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}
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private unsafe static Surface ReadNv12(ResourceManager rm, ref SlotSurfaceConfig config, ref PlaneOffsets offsets)
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private unsafe static Surface ReadNv12(
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ResourceManager rm,
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ref SlotConfig config,
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ref SlotSurfaceConfig surfaceConfig,
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ref Array8<PlaneOffsets> offsets)
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{
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InputSurface input = ReadSurface(rm.Gmm, ref config, ref offsets, 1, 2);
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InputSurface input = ReadSurface(rm, ref config, ref surfaceConfig, ref offsets, 1, 2);
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int width = input.Width;
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int height = input.Height;
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@ -160,6 +168,8 @@ namespace Ryujinx.Graphics.Vic.Image
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}
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}
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input.Return(rm.BufferPool);
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return output;
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}
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@ -170,84 +180,227 @@ namespace Ryujinx.Graphics.Vic.Image
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}
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private static InputSurface ReadSurface(
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MemoryManager gmm,
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ref SlotSurfaceConfig config,
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ref PlaneOffsets offsets,
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ResourceManager rm,
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ref SlotConfig config,
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ref SlotSurfaceConfig surfaceConfig,
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ref Array8<PlaneOffsets> offsets,
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int bytesPerPixel,
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int planes)
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{
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InputSurface surface = new InputSurface();
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int gobBlocksInY = 1 << config.SlotBlkHeight;
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surface.Initialize();
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bool linear = config.SlotBlkKind == 0;
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int gobBlocksInY = 1 << surfaceConfig.SlotBlkHeight;
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int lw = config.SlotLumaWidth + 1;
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int lh = config.SlotLumaHeight + 1;
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bool linear = surfaceConfig.SlotBlkKind == 0;
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int cw = config.SlotChromaWidth + 1;
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int ch = config.SlotChromaHeight + 1;
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int lw = surfaceConfig.SlotLumaWidth + 1;
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int lh = surfaceConfig.SlotLumaHeight + 1;
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int cw = surfaceConfig.SlotChromaWidth + 1;
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int ch = surfaceConfig.SlotChromaHeight + 1;
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// Interlaced inputs have double the height when deinterlaced.
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int heightShift = config.FrameFormat.IsField() ? 1 : 0;
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surface.Width = lw;
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surface.Height = lh;
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surface.Height = lh << heightShift;
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surface.UvWidth = cw;
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surface.UvHeight = ch;
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surface.UvHeight = ch << heightShift;
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if (planes > 0)
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{
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surface.Buffer0 = ReadBuffer(gmm, offsets.LumaOffset, linear, lw, lh, bytesPerPixel, gobBlocksInY);
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surface.SetBuffer0(ReadBuffer(rm, ref config, ref offsets, linear, 0, lw, lh, bytesPerPixel, gobBlocksInY));
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}
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if (planes > 1)
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{
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surface.Buffer1 = ReadBuffer(gmm, offsets.ChromaUOffset, linear, cw, ch, planes == 2 ? 2 : 1, gobBlocksInY);
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surface.SetBuffer1(ReadBuffer(rm, ref config, ref offsets, linear, 1, cw, ch, planes == 2 ? 2 : 1, gobBlocksInY));
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}
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if (planes > 2)
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{
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surface.Buffer2 = ReadBuffer(gmm, offsets.ChromaVOffset, linear, cw, ch, 1, gobBlocksInY);
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surface.SetBuffer2(ReadBuffer(rm, ref config, ref offsets, linear, 2, cw, ch, 1, gobBlocksInY));
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}
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return surface;
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}
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private static ReadOnlySpan<byte> ReadBuffer(
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MemoryManager gmm,
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uint offset,
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private static RentedBuffer ReadBuffer(
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ResourceManager rm,
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ref SlotConfig config,
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ref Array8<PlaneOffsets> offsets,
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bool linear,
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int plane,
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int width,
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int height,
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int bytesPerPixel,
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int gobBlocksInY)
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{
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FrameFormat frameFormat = config.FrameFormat;
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bool isLuma = plane == 0;
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bool isField = frameFormat.IsField();
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bool isTopField = frameFormat.IsTopField(isLuma);
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int stride = GetPitch(width, bytesPerPixel);
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uint offset = GetOffset(ref offsets[0], plane);
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int dstStart = 0;
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int dstStride = stride;
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if (isField)
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{
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dstStart = isTopField ? 0 : stride;
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dstStride = stride * 2;
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}
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RentedBuffer buffer;
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if (linear)
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{
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buffer = ReadBufferLinear(rm, offset, width, height, dstStart, dstStride, bytesPerPixel);
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}
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else
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{
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buffer = ReadBufferBlockLinear(rm, offset, width, height, dstStart, dstStride, bytesPerPixel, gobBlocksInY);
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}
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if (isField || frameFormat.IsInterlaced())
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{
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RentedBuffer prevBuffer = RentedBuffer.Empty;
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RentedBuffer nextBuffer = RentedBuffer.Empty;
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if (config.PrevFieldEnable)
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{
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prevBuffer = ReadBufferNoDeinterlace(rm, ref offsets[1], linear, plane, width, height, bytesPerPixel, gobBlocksInY);
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}
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if (config.NextFieldEnable)
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{
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nextBuffer = ReadBufferNoDeinterlace(rm, ref offsets[2], linear, plane, width, height, bytesPerPixel, gobBlocksInY);
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}
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int w = width * bytesPerPixel;
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switch (config.DeinterlaceMode)
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{
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case DeinterlaceMode.Weave:
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Scaler.DeinterlaceWeave(buffer.Data, prevBuffer.Data, w, stride, isTopField);
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break;
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case DeinterlaceMode.BobField:
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Scaler.DeinterlaceBob(buffer.Data, w, stride, isTopField);
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break;
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case DeinterlaceMode.Bob:
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bool isCurrentTop = isLuma ? config.IsEven : config.ChromaEven;
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Scaler.DeinterlaceBob(buffer.Data, w, stride, isCurrentTop ^ frameFormat.IsInterlacedBottomFirst());
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break;
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case DeinterlaceMode.NewBob:
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case DeinterlaceMode.Disi1:
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Scaler.DeinterlaceMotionAdaptive(buffer.Data, prevBuffer.Data, nextBuffer.Data, w, stride, isTopField);
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break;
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case DeinterlaceMode.WeaveLumaBobFieldChroma:
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if (isLuma)
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{
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Scaler.DeinterlaceWeave(buffer.Data, prevBuffer.Data, w, stride, isTopField);
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}
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else
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{
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Scaler.DeinterlaceBob(buffer.Data, w, stride, isTopField);
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}
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break;
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default:
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Logger.Error?.Print(LogClass.Vic, $"Unsupported deinterlace mode \"{config.DeinterlaceMode}\".");
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break;
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}
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prevBuffer.Return(rm.BufferPool);
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nextBuffer.Return(rm.BufferPool);
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}
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return buffer;
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}
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private static uint GetOffset(ref PlaneOffsets offsets, int plane)
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{
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return plane switch
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{
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0 => offsets.LumaOffset,
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1 => offsets.ChromaUOffset,
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2 => offsets.ChromaVOffset,
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_ => throw new ArgumentOutOfRangeException(nameof(plane))
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};
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}
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private static RentedBuffer ReadBufferNoDeinterlace(
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ResourceManager rm,
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ref PlaneOffsets offsets,
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bool linear,
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int plane,
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int width,
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int height,
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int bytesPerPixel,
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int gobBlocksInY)
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{
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int stride = GetPitch(width, bytesPerPixel);
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uint offset = GetOffset(ref offsets, plane);
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if (linear)
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{
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return gmm.GetSpan(ExtendOffset(offset), stride * height);
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return ReadBufferLinear(rm, offset, width, height, 0, stride, bytesPerPixel);
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}
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return ReadBuffer(gmm, offset, width, height, stride, bytesPerPixel, gobBlocksInY);
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return ReadBufferBlockLinear(rm, offset, width, height, 0, stride, bytesPerPixel, gobBlocksInY);
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}
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private static ReadOnlySpan<byte> ReadBuffer(
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MemoryManager gmm,
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private static RentedBuffer ReadBufferLinear(
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ResourceManager rm,
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uint offset,
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int width,
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int height,
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int dstStart,
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int dstStride,
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int bytesPerPixel)
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{
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int srcStride = GetPitch(width, bytesPerPixel);
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int inSize = srcStride * height;
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ReadOnlySpan<byte> src = rm.Gmm.GetSpan(ExtendOffset(offset), inSize);
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int outSize = dstStride * height;
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int bufferIndex = rm.BufferPool.RentMinimum(outSize, out byte[] buffer);
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Span<byte> dst = buffer;
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dst = dst.Slice(0, outSize);
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for (int y = 0; y < height; y++)
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{
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src.Slice(y * srcStride, srcStride).CopyTo(dst.Slice(dstStart + y * dstStride, srcStride));
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}
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return new RentedBuffer(dst, bufferIndex);
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}
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private static RentedBuffer ReadBufferBlockLinear(
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ResourceManager rm,
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uint offset,
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int width,
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int height,
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int dstStart,
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int dstStride,
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int bytesPerPixel,
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int gobBlocksInY)
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{
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int inSize = GetBlockLinearSize(width, height, bytesPerPixel, gobBlocksInY);
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ReadOnlySpan<byte> src = gmm.GetSpan(ExtendOffset(offset), inSize);
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ReadOnlySpan<byte> src = rm.Gmm.GetSpan(ExtendOffset(offset), inSize);
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Span<byte> dst = new byte[dstStride * height];
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int outSize = dstStride * height;
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int bufferIndex = rm.BufferPool.RentMinimum(outSize, out byte[] buffer);
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Span<byte> dst = buffer;
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dst = dst.Slice(0, outSize);
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LayoutConverter.ConvertBlockLinearToLinear(dst, width, height, dstStride, bytesPerPixel, gobBlocksInY, src);
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LayoutConverter.ConvertBlockLinearToLinear(dst.Slice(dstStart), width, height, dstStride, bytesPerPixel, gobBlocksInY, src);
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return dst;
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return new RentedBuffer(dst, bufferIndex);
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}
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}
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}
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