Implement Shader Instructions SUATOM and SURED (#2090)

* Initial Implementation

* Further improvements (no support for float/64-bit types)

* Merge atomic and reduce instructions, add missing format switch

* Fix rebase issues.

* Not used.

* Whoops. Fixed.

* Partial implementation of inc/dec, cleanup and TODOs

* Remove testing path

* Address Feedback
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riperiperi 2021-08-31 06:51:57 +01:00 committed by GitHub
parent 416dc8fde4
commit 142cededd4
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16 changed files with 510 additions and 18 deletions

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@ -362,7 +362,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
}
else if (operation is AstTextureOperation texOp &&
(texOp.Inst == Instruction.ImageLoad ||
texOp.Inst == Instruction.ImageStore))
texOp.Inst == Instruction.ImageStore ||
texOp.Inst == Instruction.ImageAtomic))
{
return texOp.Format.GetComponentType();
}