Move kernel state out of the Horizon class (#1107)

* Move kernel state from Horizon to KernelContext

* Merge syscalls partial classes, split 32 and 64-bit variants

* Sort usings
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gdkchan 2020-05-04 00:41:29 -03:00 committed by GitHub
parent cd48576f58
commit 15d1cc806b
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68 changed files with 3678 additions and 3570 deletions

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@ -5,11 +5,11 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
{
static class KConditionVariable
{
public static void Wait(Horizon system, LinkedList<KThread> threadList, object mutex, long timeout)
public static void Wait(KernelContext context, LinkedList<KThread> threadList, object mutex, long timeout)
{
KThread currentThread = system.Scheduler.GetCurrentThread();
KThread currentThread = context.Scheduler.GetCurrentThread();
system.CriticalSection.Enter();
context.CriticalSection.Enter();
Monitor.Exit(mutex);
@ -28,29 +28,29 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
currentThread.Withholder = null;
system.CriticalSection.Leave();
context.CriticalSection.Leave();
}
else
{
if (timeout > 0)
{
system.TimeManager.ScheduleFutureInvocation(currentThread, timeout);
context.TimeManager.ScheduleFutureInvocation(currentThread, timeout);
}
system.CriticalSection.Leave();
context.CriticalSection.Leave();
if (timeout > 0)
{
system.TimeManager.UnscheduleFutureInvocation(currentThread);
context.TimeManager.UnscheduleFutureInvocation(currentThread);
}
}
Monitor.Enter(mutex);
}
public static void NotifyAll(Horizon system, LinkedList<KThread> threadList)
public static void NotifyAll(KernelContext context, LinkedList<KThread> threadList)
{
system.CriticalSection.Enter();
context.CriticalSection.Enter();
LinkedListNode<KThread> node = threadList.First;
@ -65,7 +65,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
thread.Reschedule(ThreadSchedState.Running);
}
system.CriticalSection.Leave();
context.CriticalSection.Leave();
}
}
}