remove useless parameters

This commit is contained in:
Samuliak 2024-05-24 17:59:49 +02:00 committed by Isaac Marovitz
parent be9f5dcf69
commit 17334b2131
2 changed files with 2 additions and 9 deletions

View file

@ -83,7 +83,6 @@ namespace Ryujinx.Graphics.Metal
}
public unsafe void ClearColor(
Texture dst,
int index,
ReadOnlySpan<float> clearColor)
{
@ -108,7 +107,6 @@ namespace Ryujinx.Graphics.Metal
_pipeline.SetUniformBuffers([new BufferAssignment(0, range)]);
_pipeline.SetProgram(_programsColorClear[index]);
_pipeline.SetRenderTargets([dst], null);
// _pipeline.SetRenderTargetColorMasks([componentMask]);
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
_pipeline.Draw(4, 1, 0, 0);
@ -118,7 +116,6 @@ namespace Ryujinx.Graphics.Metal
}
public unsafe void ClearDepthStencil(
Texture dst,
ReadOnlySpan<float> depthValue,
bool depthMask,
int stencilValue,