remove useless parameters

This commit is contained in:
Samuliak 2024-05-24 17:59:49 +02:00 committed by Isaac Marovitz
parent be9f5dcf69
commit 17334b2131
2 changed files with 2 additions and 9 deletions

View file

@ -214,16 +214,12 @@ namespace Ryujinx.Graphics.Metal
{
float[] colors = [color.Red, color.Green, color.Blue, color.Alpha];
Texture target = _encoderStateManager.RenderTargets[index];
_helperShader.ClearColor(target, index, colors);
_helperShader.ClearColor(index, colors);
}
public void ClearRenderTargetDepthStencil(int layer, int layerCount, float depthValue, bool depthMask, int stencilValue, int stencilMask)
{
Texture target = _encoderStateManager.DepthStencil;
_helperShader.ClearDepthStencil(target, [depthValue], depthMask, stencilValue, stencilMask);
_helperShader.ClearDepthStencil([depthValue], depthMask, stencilValue, stencilMask);
}
public void CommandBufferBarrier()