misc: Reformat Ryujinx.Audio with dotnet-format (#3485)
This is the first commit of a series of reformat around the codebase as discussed internally some weeks ago. This project being one that isn't touched that much, it shouldn't cause conflict with any opened PRs.
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200 changed files with 306 additions and 309 deletions
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@ -13,7 +13,7 @@ namespace Ryujinx.Audio.Renderer.Server.Performance
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/// <typeparam name="THeader">The header implementation of the performance frame.</typeparam>
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/// <typeparam name="TEntry">The entry implementation of the performance frame.</typeparam>
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/// <typeparam name="TEntryDetail">A detailed implementation of the performance frame.</typeparam>
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public class PerformanceManagerGeneric<THeader, TEntry, TEntryDetail> : PerformanceManager where THeader: unmanaged, IPerformanceHeader where TEntry : unmanaged, IPerformanceEntry where TEntryDetail: unmanaged, IPerformanceDetailEntry
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public class PerformanceManagerGeneric<THeader, TEntry, TEntryDetail> : PerformanceManager where THeader : unmanaged, IPerformanceHeader where TEntry : unmanaged, IPerformanceEntry where TEntryDetail : unmanaged, IPerformanceDetailEntry
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{
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/// <summary>
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/// The magic used for the <see cref="THeader"/>.
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@ -301,4 +301,4 @@ namespace Ryujinx.Audio.Renderer.Server.Performance
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}
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}
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}
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}
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}
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