Initial work
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27
Ryujinx.Graphics.Gpu/State/RtColorMask.cs
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27
Ryujinx.Graphics.Gpu/State/RtColorMask.cs
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namespace Ryujinx.Graphics.Gpu.State
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{
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struct RtColorMask
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{
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public uint Packed;
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public bool UnpackRed()
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{
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return (Packed & 0x1) != 0;
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}
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public bool UnpackGreen()
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{
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return (Packed & 0x10) != 0;
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}
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public bool UnpackBlue()
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{
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return (Packed & 0x100) != 0;
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}
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public bool UnpackAlpha()
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{
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return (Packed & 0x1000) != 0;
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}
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}
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}
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