Initial work
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Ryujinx.Graphics.Gpu/State/ViewportExtents.cs
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Ryujinx.Graphics.Gpu/State/ViewportExtents.cs
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namespace Ryujinx.Graphics.Gpu.State
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{
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struct ViewportExtents
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{
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public ushort X;
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public ushort Width;
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public ushort Y;
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public ushort Height;
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public float DepthNear;
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public float DepthFar;
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}
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}
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