Initial work
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19
Ryujinx.Graphics.Shader/Decoders/OpCodeBranch.cs
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Ryujinx.Graphics.Shader/Decoders/OpCodeBranch.cs
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using Ryujinx.Graphics.Shader.Instructions;
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namespace Ryujinx.Graphics.Shader.Decoders
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{
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class OpCodeBranch : OpCode
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{
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public int Offset { get; }
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public OpCodeBranch(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
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{
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Offset = ((int)(opCode >> 20) << 8) >> 8;
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}
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public ulong GetAbsoluteAddress()
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{
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return (ulong)((long)Address + (long)Offset + 8);
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}
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}
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}
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