Initial work
This commit is contained in:
parent
f617fb542a
commit
1876b346fe
518 changed files with 15170 additions and 12486 deletions
45
Ryujinx.Graphics.Shader/InterpolationQualifier.cs
Normal file
45
Ryujinx.Graphics.Shader/InterpolationQualifier.cs
Normal file
|
@ -0,0 +1,45 @@
|
|||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader
|
||||
{
|
||||
[Flags]
|
||||
public enum InterpolationQualifier
|
||||
{
|
||||
None = 0,
|
||||
|
||||
Flat = 1,
|
||||
NoPerspective = 2,
|
||||
Smooth = 3,
|
||||
|
||||
Centroid = 1 << 16,
|
||||
Sample = 1 << 17,
|
||||
|
||||
FlagsMask = Centroid | Sample
|
||||
}
|
||||
|
||||
public static class InterpolationQualifierExtensions
|
||||
{
|
||||
public static string ToGlslQualifier(this InterpolationQualifier iq)
|
||||
{
|
||||
string output = string.Empty;
|
||||
|
||||
switch (iq & ~InterpolationQualifier.FlagsMask)
|
||||
{
|
||||
case InterpolationQualifier.Flat: output = "flat"; break;
|
||||
case InterpolationQualifier.NoPerspective: output = "noperspective"; break;
|
||||
case InterpolationQualifier.Smooth: output = "smooth"; break;
|
||||
}
|
||||
|
||||
if ((iq & InterpolationQualifier.Centroid) != 0)
|
||||
{
|
||||
output = "centroid " + output;
|
||||
}
|
||||
else if ((iq & InterpolationQualifier.Sample) != 0)
|
||||
{
|
||||
output = "sample " + output;
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue