Vulkan: Simplify MultiFenceHolder and managing them (#4845)

* Vulkan: Simplify waitable add/remove

Removal of unnecessary hashset and dictionary

* Thread safety for GetBufferData in PersistentFlushBuffer

* Fix WaitForFencesImpl thread safety

* Proper methods for risky reference increments

* Wrong type of CB.

* Address feedback
This commit is contained in:
riperiperi 2023-05-08 11:45:12 +01:00 committed by GitHub
parent 895d9b53bc
commit 1b28ecd63e
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6 changed files with 138 additions and 48 deletions

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@ -32,6 +32,25 @@ namespace Ryujinx.Graphics.Vulkan
return _fence;
}
public bool TryGet(out Fence fence)
{
int lastValue;
do
{
lastValue = _referenceCount;
if (lastValue == 0)
{
fence = default;
return false;
}
}
while (Interlocked.CompareExchange(ref _referenceCount, lastValue + 1, lastValue) != lastValue);
fence = _fence;
return true;
}
public Fence Get()
{
Interlocked.Increment(ref _referenceCount);