Vulkan: Fix some issues with CacheByRange (#3743)
* Fix some issues with CacheByRange - Cache now clears under more circumstances, the most important being the fast path write. - Cache supports partial clear which should help when more buffers join. - Fixed an issue with I8->I16 conversion where it wouldn't register the buffer for use on dispose. Should hopefully fix issues with https://github.com/Ryujinx/Ryujinx-Games-List/issues/4010 and maybe others. * Fix collection modified exception * Fix accidental use of parameterless constructor * Replay DynamicState when restoring from helper shader
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6 changed files with 124 additions and 25 deletions
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@ -109,12 +109,34 @@ namespace Ryujinx.Graphics.Vulkan
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{
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if (isWrite)
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{
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_cachedConvertedBuffers.Clear();
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SignalWrite(0, Size);
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}
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return _buffer;
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}
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public Auto<DisposableBuffer> GetBuffer(CommandBuffer commandBuffer, int offset, int size, bool isWrite = false)
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{
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if (isWrite)
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{
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SignalWrite(offset, size);
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}
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return _buffer;
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}
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public void SignalWrite(int offset, int size)
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{
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if (offset == 0 && size == Size)
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{
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_cachedConvertedBuffers.Clear();
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}
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else
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{
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_cachedConvertedBuffers.ClearRange(offset, size);
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}
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}
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public BufferHandle GetHandle()
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{
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var handle = _bufferHandle;
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@ -183,6 +205,8 @@ namespace Ryujinx.Graphics.Vulkan
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data.Slice(0, dataSize).CopyTo(new Span<byte>((void*)(_map + offset), dataSize));
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SignalWrite(offset, dataSize);
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return;
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}
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}
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@ -240,7 +264,7 @@ namespace Ryujinx.Graphics.Vulkan
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endRenderPass?.Invoke();
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var dstBuffer = GetBuffer(cbs.CommandBuffer, true).Get(cbs, dstOffset, data.Length).Value;
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var dstBuffer = GetBuffer(cbs.CommandBuffer, dstOffset, data.Length, true).Get(cbs, dstOffset, data.Length).Value;
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InsertBufferBarrier(
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_gd,
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@ -364,7 +388,7 @@ namespace Ryujinx.Graphics.Vulkan
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public Auto<DisposableBuffer> GetBufferI8ToI16(CommandBufferScoped cbs, int offset, int size)
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{
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var key = new I8ToI16CacheKey();
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var key = new I8ToI16CacheKey(_gd);
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if (!_cachedConvertedBuffers.TryGetValue(offset, size, key, out var holder))
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{
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@ -373,6 +397,8 @@ namespace Ryujinx.Graphics.Vulkan
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_gd.PipelineInternal.EndRenderPass();
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_gd.HelperShader.ConvertI8ToI16(_gd, cbs, this, holder, offset, size);
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key.SetBuffer(holder.GetBuffer());
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_cachedConvertedBuffers.Add(offset, size, key, holder);
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}
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@ -417,6 +443,8 @@ namespace Ryujinx.Graphics.Vulkan
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_gd.PipelineInternal.EndRenderPass();
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_gd.HelperShader.ConvertIndexBuffer(_gd, cbs, this, holder, pattern, indexSize, offset, indexCount);
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key.SetBuffer(holder.GetBuffer());
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_cachedConvertedBuffers.Add(offset, size, key, holder);
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}
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