Do naming refactoring on Ryujinx.Graphics (#611)

* Renaming part 1

* Renaming part 2

* Renaming part 3

* Renaming part 4

* Renaming part 5

* Renaming part 6

* Renaming part 7

* Renaming part 8

* Renaming part 9

* Renaming part 10

* General cleanup

* Thought I got all of these

* Apply #595

* Additional renaming

* Tweaks from feedback

* Rename files
This commit is contained in:
Alex Barney 2019-03-03 19:45:25 -06:00 committed by jduncanator
parent 8e71ea0812
commit 1f554c1093
125 changed files with 9121 additions and 9120 deletions

View file

@ -10,13 +10,13 @@ namespace Ryujinx.Graphics.Gal.Shader
public IEnumerable<ShaderDeclInfo> Uniforms { get; private set; }
public GlslProgram(
string Code,
IEnumerable<ShaderDeclInfo> Textures,
IEnumerable<ShaderDeclInfo> Uniforms)
string code,
IEnumerable<ShaderDeclInfo> textures,
IEnumerable<ShaderDeclInfo> uniforms)
{
this.Code = Code;
this.Textures = Textures;
this.Uniforms = Uniforms;
Code = code;
Textures = textures;
Uniforms = uniforms;
}
}
}