Do naming refactoring on Ryujinx.Graphics (#611)
* Renaming part 1 * Renaming part 2 * Renaming part 3 * Renaming part 4 * Renaming part 5 * Renaming part 6 * Renaming part 7 * Renaming part 8 * Renaming part 9 * Renaming part 10 * General cleanup * Thought I got all of these * Apply #595 * Additional renaming * Tweaks from feedback * Rename files
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125 changed files with 9121 additions and 9120 deletions
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@ -14,18 +14,18 @@ namespace Ryujinx.Graphics.Gal.Shader
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public List<ShaderIrNode> Nodes { get; private set; }
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public ShaderIrBlock(int Position)
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public ShaderIrBlock(int position)
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{
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this.Position = Position;
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Position = position;
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Sources = new List<ShaderIrBlock>();
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Nodes = new List<ShaderIrNode>();
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}
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public void AddNode(ShaderIrNode Node)
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public void AddNode(ShaderIrNode node)
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{
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Nodes.Add(Node);
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Nodes.Add(node);
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}
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public ShaderIrNode[] GetNodes()
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