Do naming refactoring on Ryujinx.Graphics (#611)

* Renaming part 1

* Renaming part 2

* Renaming part 3

* Renaming part 4

* Renaming part 5

* Renaming part 6

* Renaming part 7

* Renaming part 8

* Renaming part 9

* Renaming part 10

* General cleanup

* Thought I got all of these

* Apply #595

* Additional renaming

* Tweaks from feedback

* Rename files
This commit is contained in:
Alex Barney 2019-03-03 19:45:25 -06:00 committed by jduncanator
parent 8e71ea0812
commit 1f554c1093
125 changed files with 9121 additions and 9120 deletions

View file

@ -14,18 +14,18 @@ namespace Ryujinx.Graphics.Gal.Shader
public List<ShaderIrNode> Nodes { get; private set; }
public ShaderIrBlock(int Position)
public ShaderIrBlock(int position)
{
this.Position = Position;
Position = position;
Sources = new List<ShaderIrBlock>();
Nodes = new List<ShaderIrNode>();
}
public void AddNode(ShaderIrNode Node)
public void AddNode(ShaderIrNode node)
{
Nodes.Add(Node);
Nodes.Add(node);
}
public ShaderIrNode[] GetNodes()