Do naming refactoring on Ryujinx.Graphics (#611)

* Renaming part 1

* Renaming part 2

* Renaming part 3

* Renaming part 4

* Renaming part 5

* Renaming part 6

* Renaming part 7

* Renaming part 8

* Renaming part 9

* Renaming part 10

* General cleanup

* Thought I got all of these

* Apply #595

* Additional renaming

* Tweaks from feedback

* Rename files
This commit is contained in:
Alex Barney 2019-03-03 19:45:25 -06:00 committed by jduncanator
parent 8e71ea0812
commit 1f554c1093
125 changed files with 9121 additions and 9120 deletions

View file

@ -7,11 +7,11 @@ namespace Ryujinx.Graphics.Gal.Shader
public bool Not { get; private set; }
public ShaderIrCond(ShaderIrNode Pred, ShaderIrNode Child, bool Not)
public ShaderIrCond(ShaderIrNode pred, ShaderIrNode child, bool not)
{
this.Pred = Pred;
this.Child = Child;
this.Not = Not;
Pred = pred;
Child = child;
Not = not;
}
}
}