Do naming refactoring on Ryujinx.Graphics (#611)

* Renaming part 1

* Renaming part 2

* Renaming part 3

* Renaming part 4

* Renaming part 5

* Renaming part 6

* Renaming part 7

* Renaming part 8

* Renaming part 9

* Renaming part 10

* General cleanup

* Thought I got all of these

* Apply #595

* Additional renaming

* Tweaks from feedback

* Rename files
This commit is contained in:
Alex Barney 2019-03-03 19:45:25 -06:00 committed by jduncanator
parent 8e71ea0812
commit 1f554c1093
125 changed files with 9121 additions and 9120 deletions

View file

@ -9,17 +9,17 @@ namespace Ryujinx.Graphics.Gal.Shader
public ShaderIrMeta MetaData { get; set; }
public ShaderIrOp(
ShaderIrInst Inst,
ShaderIrNode OperandA = null,
ShaderIrNode OperandB = null,
ShaderIrNode OperandC = null,
ShaderIrMeta MetaData = null)
ShaderIrInst inst,
ShaderIrNode operandA = null,
ShaderIrNode operandB = null,
ShaderIrNode operandC = null,
ShaderIrMeta metaData = null)
{
this.Inst = Inst;
this.OperandA = OperandA;
this.OperandB = OperandB;
this.OperandC = OperandC;
this.MetaData = MetaData;
Inst = inst;
OperandA = operandA;
OperandB = operandB;
OperandC = operandC;
MetaData = metaData;
}
}
}