Do naming refactoring on Ryujinx.Graphics (#611)
* Renaming part 1 * Renaming part 2 * Renaming part 3 * Renaming part 4 * Renaming part 5 * Renaming part 6 * Renaming part 7 * Renaming part 8 * Renaming part 9 * Renaming part 10 * General cleanup * Thought I got all of these * Apply #595 * Additional renaming * Tweaks from feedback * Rename files
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125 changed files with 9121 additions and 9120 deletions
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@ -4,34 +4,34 @@ namespace Ryujinx.Graphics.VDec
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{
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class VpxBitStreamWriter : BitStreamWriter
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{
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public VpxBitStreamWriter(Stream BaseStream) : base(BaseStream) { }
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public VpxBitStreamWriter(Stream baseStream) : base(baseStream) { }
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public void WriteU(int Value, int ValueSize)
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public void WriteU(int value, int valueSize)
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{
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WriteBits(Value, ValueSize);
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WriteBits(value, valueSize);
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}
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public void WriteS(int Value, int ValueSize)
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public void WriteS(int value, int valueSize)
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{
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bool Sign = Value < 0;
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bool sign = value < 0;
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if (Sign)
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if (sign)
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{
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Value = -Value;
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value = -value;
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}
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WriteBits((Value << 1) | (Sign ? 1 : 0), ValueSize + 1);
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WriteBits((value << 1) | (sign ? 1 : 0), valueSize + 1);
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}
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public void WriteDeltaQ(int Value)
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public void WriteDeltaQ(int value)
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{
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bool DeltaCoded = Value != 0;
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bool deltaCoded = value != 0;
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WriteBit(DeltaCoded);
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WriteBit(deltaCoded);
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if (DeltaCoded)
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if (deltaCoded)
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{
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WriteBits(Value, 4);
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WriteBits(value, 4);
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}
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}
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}
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