Do naming refactoring on Ryujinx.Graphics (#611)

* Renaming part 1

* Renaming part 2

* Renaming part 3

* Renaming part 4

* Renaming part 5

* Renaming part 6

* Renaming part 7

* Renaming part 8

* Renaming part 9

* Renaming part 10

* General cleanup

* Thought I got all of these

* Apply #595

* Additional renaming

* Tweaks from feedback

* Rename files
This commit is contained in:
Alex Barney 2019-03-03 19:45:25 -06:00 committed by jduncanator
parent 8e71ea0812
commit 1f554c1093
125 changed files with 9121 additions and 9120 deletions

View file

@ -4,104 +4,104 @@ namespace Ryujinx.Graphics.Vic
{
class VideoImageComposer
{
private NvGpu Gpu;
private NvGpu _gpu;
private long ConfigStructAddress;
private long OutputSurfaceLumaAddress;
private long OutputSurfaceChromaUAddress;
private long OutputSurfaceChromaVAddress;
private long _configStructAddress;
private long _outputSurfaceLumaAddress;
private long _outputSurfaceChromaUAddress;
private long _outputSurfaceChromaVAddress;
public VideoImageComposer(NvGpu Gpu)
public VideoImageComposer(NvGpu gpu)
{
this.Gpu = Gpu;
_gpu = gpu;
}
public void Process(NvGpuVmm Vmm, int MethodOffset, int[] Arguments)
public void Process(NvGpuVmm vmm, int methodOffset, int[] arguments)
{
VideoImageComposerMeth Method = (VideoImageComposerMeth)MethodOffset;
VideoImageComposerMeth method = (VideoImageComposerMeth)methodOffset;
switch (Method)
switch (method)
{
case VideoImageComposerMeth.Execute:
Execute(Vmm, Arguments);
Execute(vmm, arguments);
break;
case VideoImageComposerMeth.SetConfigStructOffset:
SetConfigStructOffset(Vmm, Arguments);
SetConfigStructOffset(vmm, arguments);
break;
case VideoImageComposerMeth.SetOutputSurfaceLumaOffset:
SetOutputSurfaceLumaOffset(Vmm, Arguments);
SetOutputSurfaceLumaOffset(vmm, arguments);
break;
case VideoImageComposerMeth.SetOutputSurfaceChromaUOffset:
SetOutputSurfaceChromaUOffset(Vmm, Arguments);
SetOutputSurfaceChromaUOffset(vmm, arguments);
break;
case VideoImageComposerMeth.SetOutputSurfaceChromaVOffset:
SetOutputSurfaceChromaVOffset(Vmm, Arguments);
SetOutputSurfaceChromaVOffset(vmm, arguments);
break;
}
}
private void Execute(NvGpuVmm Vmm, int[] Arguments)
private void Execute(NvGpuVmm vmm, int[] arguments)
{
StructUnpacker Unpacker = new StructUnpacker(Vmm, ConfigStructAddress + 0x20);
StructUnpacker unpacker = new StructUnpacker(vmm, _configStructAddress + 0x20);
SurfacePixelFormat PixelFormat = (SurfacePixelFormat)Unpacker.Read(7);
SurfacePixelFormat pixelFormat = (SurfacePixelFormat)unpacker.Read(7);
int ChromaLocHoriz = Unpacker.Read(2);
int ChromaLocVert = Unpacker.Read(2);
int chromaLocHoriz = unpacker.Read(2);
int chromaLocVert = unpacker.Read(2);
int BlockLinearKind = Unpacker.Read(4);
int BlockLinearHeightLog2 = Unpacker.Read(4);
int blockLinearKind = unpacker.Read(4);
int blockLinearHeightLog2 = unpacker.Read(4);
int Reserved0 = Unpacker.Read(3);
int Reserved1 = Unpacker.Read(10);
int reserved0 = unpacker.Read(3);
int reserved1 = unpacker.Read(10);
int SurfaceWidthMinus1 = Unpacker.Read(14);
int SurfaceHeightMinus1 = Unpacker.Read(14);
int surfaceWidthMinus1 = unpacker.Read(14);
int surfaceHeightMinus1 = unpacker.Read(14);
int GobBlockHeight = 1 << BlockLinearHeightLog2;
int gobBlockHeight = 1 << blockLinearHeightLog2;
int SurfaceWidth = SurfaceWidthMinus1 + 1;
int SurfaceHeight = SurfaceHeightMinus1 + 1;
int surfaceWidth = surfaceWidthMinus1 + 1;
int surfaceHeight = surfaceHeightMinus1 + 1;
SurfaceOutputConfig OutputConfig = new SurfaceOutputConfig(
PixelFormat,
SurfaceWidth,
SurfaceHeight,
GobBlockHeight,
OutputSurfaceLumaAddress,
OutputSurfaceChromaUAddress,
OutputSurfaceChromaVAddress);
SurfaceOutputConfig outputConfig = new SurfaceOutputConfig(
pixelFormat,
surfaceWidth,
surfaceHeight,
gobBlockHeight,
_outputSurfaceLumaAddress,
_outputSurfaceChromaUAddress,
_outputSurfaceChromaVAddress);
Gpu.VideoDecoder.CopyPlanes(Vmm, OutputConfig);
_gpu.VideoDecoder.CopyPlanes(vmm, outputConfig);
}
private void SetConfigStructOffset(NvGpuVmm Vmm, int[] Arguments)
private void SetConfigStructOffset(NvGpuVmm vmm, int[] arguments)
{
ConfigStructAddress = GetAddress(Arguments);
_configStructAddress = GetAddress(arguments);
}
private void SetOutputSurfaceLumaOffset(NvGpuVmm Vmm, int[] Arguments)
private void SetOutputSurfaceLumaOffset(NvGpuVmm vmm, int[] arguments)
{
OutputSurfaceLumaAddress = GetAddress(Arguments);
_outputSurfaceLumaAddress = GetAddress(arguments);
}
private void SetOutputSurfaceChromaUOffset(NvGpuVmm Vmm, int[] Arguments)
private void SetOutputSurfaceChromaUOffset(NvGpuVmm vmm, int[] arguments)
{
OutputSurfaceChromaUAddress = GetAddress(Arguments);
_outputSurfaceChromaUAddress = GetAddress(arguments);
}
private void SetOutputSurfaceChromaVOffset(NvGpuVmm Vmm, int[] Arguments)
private void SetOutputSurfaceChromaVOffset(NvGpuVmm vmm, int[] arguments)
{
OutputSurfaceChromaVAddress = GetAddress(Arguments);
_outputSurfaceChromaVAddress = GetAddress(arguments);
}
private static long GetAddress(int[] Arguments)
private static long GetAddress(int[] arguments)
{
return (long)(uint)Arguments[0] << 8;
return (long)(uint)arguments[0] << 8;
}
}
}