Implement basic support of SystemSaveData and Cleanup IFileSystemProxy (#767)

* Implement basic support of SystemSaveData and Cleanup IFileSystemProxy

- Implement `OpenSystemSaveData` as a `IFileSystem` in `SaveHelper`:
  On real device, system saves data are stored encrypted, and we can't create an empty system save data for now. That's why if a user put his own dump of system save in `RyuFs\nand\system\save\`, we extract content in associated folder and open it as a `IFileSystem`. If the system save data don't exist, a folder is created.

- Cleanup `IFileSystemProxy` by adding a Helper class.

- Implement `GetSavePath` in `VirtualFileSystem` and remove `GetGameSavePath` in `SaveHelper`.

* remove the forgotten I

* Fix align
This commit is contained in:
Ac_K 2019-09-08 23:33:40 +02:00 committed by Thomas Guillemard
parent 9afb8ad485
commit 1ff89d6482
6 changed files with 280 additions and 195 deletions

View file

@ -1,10 +1,8 @@
using LibHac;
using LibHac.Fs;
using LibHac.Fs.NcaUtils;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.Utilities;
using System.IO;
using static Ryujinx.HLE.FileSystem.VirtualFileSystem;
@ -38,7 +36,14 @@ namespace Ryujinx.HLE.HOS.Services.FspSrv
{
if (fullPath.Contains("."))
{
return OpenFileSystemFromInternalFile(context, fullPath);
ResultCode result = FileSystemHelper.OpenFileSystemFromInternalFile(context, fullPath, out IFileSystem fileSystem);
if (result == ResultCode.Success)
{
MakeObject(context, fileSystem);
}
return result;
}
return ResultCode.PathDoesNotExist;
@ -49,11 +54,25 @@ namespace Ryujinx.HLE.HOS.Services.FspSrv
if (extension == ".nca")
{
return OpenNcaFs(context, fullPath, fileStream.AsStorage());
ResultCode result = FileSystemHelper.OpenNcaFs(context, fullPath, fileStream.AsStorage(), out IFileSystem fileSystem);
if (result == ResultCode.Success)
{
MakeObject(context, fileSystem);
}
return result;
}
else if (extension == ".nsp")
{
return OpenNsp(context, fullPath);
ResultCode result = FileSystemHelper.OpenNsp(context, fullPath, out IFileSystem fileSystem);
if (result == ResultCode.Success)
{
MakeObject(context, fileSystem);
}
return result;
}
return ResultCode.InvalidInput;
@ -109,21 +128,42 @@ namespace Ryujinx.HLE.HOS.Services.FspSrv
// OpenSaveDataFileSystem(u8 save_data_space_id, nn::fssrv::sf::SaveStruct saveStruct) -> object<nn::fssrv::sf::IFileSystem> saveDataFs
public ResultCode OpenSaveDataFileSystem(ServiceCtx context)
{
return LoadSaveDataFileSystem(context, false);
ResultCode result = FileSystemHelper.LoadSaveDataFileSystem(context, false, out IFileSystem fileSystem);
if (result == ResultCode.Success)
{
MakeObject(context, fileSystem);
}
return result;
}
[Command(52)]
// OpenSaveDataFileSystemBySystemSaveDataId(u8 save_data_space_id, nn::fssrv::sf::SaveStruct saveStruct) -> object<nn::fssrv::sf::IFileSystem> systemSaveDataFs
public ResultCode OpenSaveDataFileSystemBySystemSaveDataId(ServiceCtx context)
{
return LoadSaveDataFileSystem(context, false);
ResultCode result = FileSystemHelper.LoadSaveDataFileSystem(context, false, out IFileSystem fileSystem);
if (result == ResultCode.Success)
{
MakeObject(context, fileSystem);
}
return result;
}
[Command(53)]
// OpenReadOnlySaveDataFileSystem(u8 save_data_space_id, nn::fssrv::sf::SaveStruct save_struct) -> object<nn::fssrv::sf::IFileSystem>
public ResultCode OpenReadOnlySaveDataFileSystem(ServiceCtx context)
{
return LoadSaveDataFileSystem(context, true);
ResultCode result = FileSystemHelper.LoadSaveDataFileSystem(context, true, out IFileSystem fileSystem);
if (result == ResultCode.Success)
{
MakeObject(context, fileSystem);
}
return result;
}
[Command(200)]
@ -227,133 +267,5 @@ namespace Ryujinx.HLE.HOS.Services.FspSrv
return ResultCode.Success;
}
public ResultCode LoadSaveDataFileSystem(ServiceCtx context, bool readOnly)
{
SaveSpaceId saveSpaceId = (SaveSpaceId)context.RequestData.ReadInt64();
ulong titleId = context.RequestData.ReadUInt64();
UInt128 userId = context.RequestData.ReadStruct<UInt128>();
long saveId = context.RequestData.ReadInt64();
SaveDataType saveDataType = (SaveDataType)context.RequestData.ReadByte();
SaveInfo saveInfo = new SaveInfo(titleId, saveId, saveDataType, userId, saveSpaceId);
string savePath = context.Device.FileSystem.GetGameSavePath(saveInfo, context);
try
{
LocalFileSystem fileSystem = new LocalFileSystem(savePath);
LibHac.Fs.IFileSystem saveFileSystem = new DirectorySaveDataFileSystem(fileSystem);
if (readOnly)
{
saveFileSystem = new ReadOnlyFileSystem(saveFileSystem);
}
MakeObject(context, new IFileSystem(saveFileSystem));
}
catch (HorizonResultException ex)
{
return (ResultCode)ex.ResultValue.Value;
}
return ResultCode.Success;
}
private ResultCode OpenNsp(ServiceCtx context, string pfsPath)
{
try
{
LocalStorage storage = new LocalStorage(pfsPath, FileAccess.Read, FileMode.Open);
PartitionFileSystem nsp = new PartitionFileSystem(storage);
ImportTitleKeysFromNsp(nsp, context.Device.System.KeySet);
IFileSystem nspFileSystem = new IFileSystem(nsp);
MakeObject(context, nspFileSystem);
}
catch (HorizonResultException ex)
{
return (ResultCode)ex.ResultValue.Value;
}
return ResultCode.Success;
}
private ResultCode OpenNcaFs(ServiceCtx context, string ncaPath, LibHac.Fs.IStorage ncaStorage)
{
try
{
Nca nca = new Nca(context.Device.System.KeySet, ncaStorage);
if (!nca.SectionExists(NcaSectionType.Data))
{
return ResultCode.PartitionNotFound;
}
LibHac.Fs.IFileSystem fileSystem = nca.OpenFileSystem(NcaSectionType.Data, context.Device.System.FsIntegrityCheckLevel);
MakeObject(context, new IFileSystem(fileSystem));
}
catch (HorizonResultException ex)
{
return (ResultCode)ex.ResultValue.Value;
}
return ResultCode.Success;
}
private ResultCode OpenFileSystemFromInternalFile(ServiceCtx context, string fullPath)
{
DirectoryInfo archivePath = new DirectoryInfo(fullPath).Parent;
while (string.IsNullOrWhiteSpace(archivePath.Extension))
{
archivePath = archivePath.Parent;
}
if (archivePath.Extension == ".nsp" && File.Exists(archivePath.FullName))
{
FileStream pfsFile = new FileStream(
archivePath.FullName.TrimEnd(Path.DirectorySeparatorChar),
FileMode.Open,
FileAccess.Read);
try
{
PartitionFileSystem nsp = new PartitionFileSystem(pfsFile.AsStorage());
ImportTitleKeysFromNsp(nsp, context.Device.System.KeySet);
string filename = fullPath.Replace(archivePath.FullName, string.Empty).TrimStart('\\');
if (nsp.FileExists(filename))
{
return OpenNcaFs(context, fullPath, nsp.OpenFile(filename, OpenMode.Read).AsStorage());
}
}
catch (HorizonResultException ex)
{
return (ResultCode)ex.ResultValue.Value;
}
}
return ResultCode.PathDoesNotExist;
}
private void ImportTitleKeysFromNsp(LibHac.Fs.IFileSystem nsp, Keyset keySet)
{
foreach (DirectoryEntry ticketEntry in nsp.EnumerateEntries("*.tik"))
{
Ticket ticket = new Ticket(nsp.OpenFile(ticketEntry.FullPath, OpenMode.Read).AsStream());
if (!keySet.TitleKeys.ContainsKey(ticket.RightsId))
{
keySet.TitleKeys.Add(ticket.RightsId, ticket.GetTitleKey(keySet));
}
}
}
}
}