Implement shader storage buffer operations using new Load/Store instructions (#4993)
* Implement storage buffer operations using new Load/Store instruction * Extend GenerateMultiTargetStorageOp to also match access with constant offset, and log and comments * Remove now unused code * Catch more complex cases of global memory usage * Shader cache version bump * Extend global access elimination to work with more shared memory cases * Change alignment requirement from 16 bytes to 8 bytes, handle cases where we need more than 16 storage buffers * Tweak preferencing to catch more cases * Enable CB0 elimination even when host storage buffer alignment is > 16 (for Intel) * Fix storage buffer bindings * Simplify some code * Shader cache version bump * Fix typo * Extend global memory elimination to handle shared memory with multiple possible offsets and local memory
This commit is contained in:
parent
81c9052847
commit
21c9ac6240
42 changed files with 1468 additions and 1259 deletions
|
@ -280,10 +280,6 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
|||
{
|
||||
context.Info.HelperFunctionsMask |= HelperFunctionsMask.AtomicMinMaxS32Shared;
|
||||
}
|
||||
else if (operation.StorageKind == StorageKind.StorageBuffer)
|
||||
{
|
||||
context.Info.HelperFunctionsMask |= HelperFunctionsMask.AtomicMinMaxS32Storage;
|
||||
}
|
||||
break;
|
||||
case Instruction.MultiplyHighS32:
|
||||
context.Info.HelperFunctionsMask |= HelperFunctionsMask.MultiplyHighS32;
|
||||
|
@ -307,10 +303,6 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
|||
case Instruction.StoreShared8:
|
||||
context.Info.HelperFunctionsMask |= HelperFunctionsMask.StoreSharedSmallInt;
|
||||
break;
|
||||
case Instruction.StoreStorage16:
|
||||
case Instruction.StoreStorage8:
|
||||
context.Info.HelperFunctionsMask |= HelperFunctionsMask.StoreStorageSmallInt;
|
||||
break;
|
||||
case Instruction.SwizzleAdd:
|
||||
context.Info.HelperFunctionsMask |= HelperFunctionsMask.SwizzleAdd;
|
||||
break;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue