Improve kernel IPC implementation (#550)
* Implement some IPC related kernel SVCs properly * Fix BLZ decompression when the segment also has a uncompressed chunck * Set default cpu core on process start from ProgramLoader, remove debug message * Load process capabilities properly on KIPs * Fix a copy/paste error in UnmapPhysicalMemory64 * Implement smarter switching between old and new IPC system to support the old HLE services implementation without the manual switch * Implement RegisterService on sm and AcceptSession (partial) * Misc fixes and improvements on new IPC methods * Move IPC related SVCs into a separate file, and logging on RegisterService (sm) * Some small fixes related to receive list buffers and error cases * Load NSOs using the correct pool partition * Fix corner case on GetMaskFromMinMax where range is 64, doesn't happen in pratice however * Fix send static buffer copy * Session release, implement closing requests on client disconnect * Implement ConnectToPort SVC * KLightSession init
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51 changed files with 4310 additions and 840 deletions
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@ -4,7 +4,7 @@ using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Kernel.Common
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{
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class KResourceLimit
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class KResourceLimit : KAutoObject
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{
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private const int Time10SecondsMs = 10000;
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@ -18,9 +18,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
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private int _waitingThreadsCount;
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private Horizon _system;
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public KResourceLimit(Horizon system)
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public KResourceLimit(Horizon system) : base(system)
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{
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_current = new long[(int)LimitableResource.Count];
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_limit = new long[(int)LimitableResource.Count];
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@ -29,8 +27,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
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_lockObj = new object();
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_waitingThreads = new LinkedList<KThread>();
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_system = system;
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}
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public bool Reserve(LimitableResource resource, ulong amount)
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@ -61,7 +57,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
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{
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_waitingThreadsCount++;
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KConditionVariable.Wait(_system, _waitingThreads, _lockObj, timeout);
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KConditionVariable.Wait(System, _waitingThreads, _lockObj, timeout);
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_waitingThreadsCount--;
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@ -94,7 +90,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
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Release(resource, amount, amount);
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}
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private void Release(LimitableResource resource, long usedAmount, long availableAmount)
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public void Release(LimitableResource resource, long usedAmount, long availableAmount)
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{
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int index = GetIndex(resource);
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@ -105,7 +101,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
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if (_waitingThreadsCount > 0)
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{
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KConditionVariable.NotifyAll(_system, _waitingThreads);
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KConditionVariable.NotifyAll(System, _waitingThreads);
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}
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}
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}
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