HID SharedMem Rework (#1003)
* Delete old HLE.Input * Add new HLE Input. git shows Hid.cs as modified because of the same name. It is new. * Change HID Service * Change Ryujinx UI to reflect new Input * Add basic ControllerApplet * Add DebugPad Should fix Kirby Star Allies * Address Ac_K's comments * Moved all of HLE.Input to Services.Hid * Separated all structs and enums each to a file * Removed vars * Made some naming changes to align with switchbrew * Added official joycon colors As an aside, fixed a mistake in touchscreen headers and added checks to important SharedMem structs at init time. * Further address Ac_K's comments * Addressed gdkchan's and some more Ac_K's comments * Address AcK's review comments * Address AcK's second review comments * Replace missed Marshal.SizeOf and address gdkchan's comments
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105 changed files with 1500 additions and 1044 deletions
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Ryujinx.HLE/HOS/Services/Hid/HidDevices/BaseDevice.cs
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Ryujinx.HLE/HOS/Services/Hid/HidDevices/BaseDevice.cs
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using static Ryujinx.HLE.HOS.Services.Hid.Hid;
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namespace Ryujinx.HLE.HOS.Services.Hid
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{
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public abstract class BaseDevice
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{
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protected readonly Switch _device;
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public bool Active;
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public BaseDevice(Switch device, bool active)
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{
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_device = device;
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Active = active;
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}
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internal static int UpdateEntriesHeader(ref CommonEntriesHeader header, out int previousEntry)
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{
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header.NumEntries = SharedMemEntryCount;
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header.MaxEntryIndex = SharedMemEntryCount - 1;
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previousEntry = (int)header.LatestEntry;
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header.LatestEntry = (header.LatestEntry + 1) % SharedMemEntryCount;
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header.TimestampTicks = GetTimestampTicks();
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return (int)header.LatestEntry; // EntryCount shouldn't overflow int
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}
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}
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}
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