HID SharedMem Rework (#1003)

* Delete old HLE.Input

* Add new HLE Input.

git shows Hid.cs as modified because of the same name. It is new.

* Change HID Service

* Change Ryujinx UI to reflect new Input

* Add basic ControllerApplet

* Add DebugPad

Should fix Kirby Star Allies

* Address Ac_K's comments

* Moved all of HLE.Input to Services.Hid
* Separated all structs and enums each to a file
* Removed vars
* Made some naming changes to align with switchbrew
* Added official joycon colors

As an aside, fixed a mistake in touchscreen headers and added checks to
important SharedMem structs at init time.

* Further address Ac_K's comments

* Addressed gdkchan's and some more Ac_K's comments

* Address AcK's review comments

* Address AcK's second review comments

* Replace missed Marshal.SizeOf and address gdkchan's comments
This commit is contained in:
mageven 2020-04-03 05:40:02 +05:30 committed by GitHub
parent 5b5239ab5b
commit 2365ddfc36
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105 changed files with 1500 additions and 1044 deletions

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@ -2,7 +2,6 @@
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel.Common;
using Ryujinx.HLE.HOS.Services.Hid.HidServer;
using Ryujinx.HLE.Input;
using System;
namespace Ryujinx.HLE.HOS.Services.Hid.Irs
@ -57,16 +56,16 @@ namespace Ryujinx.HLE.HOS.Services.Hid.Irs
// GetNpadIrCameraHandle(u32) -> nn::irsensor::IrCameraHandle
public ResultCode GetNpadIrCameraHandle(ServiceCtx context)
{
HidNpadIdType npadIdType = (HidNpadIdType)context.RequestData.ReadUInt32();
NpadIdType npadIdType = (NpadIdType)context.RequestData.ReadUInt32();
if (npadIdType > HidNpadIdType.Player8 &&
npadIdType != HidNpadIdType.Unknown &&
npadIdType != HidNpadIdType.Handheld)
if (npadIdType > NpadIdType.Player8 &&
npadIdType != NpadIdType.Unknown &&
npadIdType != NpadIdType.Handheld)
{
return ResultCode.NpadIdOutOfRange;
}
ControllerId irCameraHandle = HidUtils.GetIndexFromNpadIdType(npadIdType);
PlayerIndex irCameraHandle = HidUtils.GetIndexFromNpadIdType(npadIdType);
context.ResponseData.Write((int)irCameraHandle);