HID SharedMem Rework (#1003)

* Delete old HLE.Input

* Add new HLE Input.

git shows Hid.cs as modified because of the same name. It is new.

* Change HID Service

* Change Ryujinx UI to reflect new Input

* Add basic ControllerApplet

* Add DebugPad

Should fix Kirby Star Allies

* Address Ac_K's comments

* Moved all of HLE.Input to Services.Hid
* Separated all structs and enums each to a file
* Removed vars
* Made some naming changes to align with switchbrew
* Added official joycon colors

As an aside, fixed a mistake in touchscreen headers and added checks to
important SharedMem structs at init time.

* Further address Ac_K's comments

* Addressed gdkchan's and some more Ac_K's comments

* Address AcK's review comments

* Address AcK's second review comments

* Replace missed Marshal.SizeOf and address gdkchan's comments
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mageven 2020-04-03 05:40:02 +05:30 committed by GitHub
parent 5b5239ab5b
commit 2365ddfc36
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105 changed files with 1500 additions and 1044 deletions

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@ -43,8 +43,8 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
// TODO: When we will be able to add multiple controllers add one entry by controller here.
Device device1 = new Device
{
NpadIdType = HidNpadIdType.Player1,
Handle = HidUtils.GetIndexFromNpadIdType(HidNpadIdType.Player1),
NpadIdType = NpadIdType.Player1,
Handle = HidUtils.GetIndexFromNpadIdType(NpadIdType.Player1),
State = DeviceState.Initialized
};