HID SharedMem Rework (#1003)
* Delete old HLE.Input * Add new HLE Input. git shows Hid.cs as modified because of the same name. It is new. * Change HID Service * Change Ryujinx UI to reflect new Input * Add basic ControllerApplet * Add DebugPad Should fix Kirby Star Allies * Address Ac_K's comments * Moved all of HLE.Input to Services.Hid * Separated all structs and enums each to a file * Removed vars * Made some naming changes to align with switchbrew * Added official joycon colors As an aside, fixed a mistake in touchscreen headers and added checks to important SharedMem structs at init time. * Further address Ac_K's comments * Addressed gdkchan's and some more Ac_K's comments * Address AcK's review comments * Address AcK's second review comments * Replace missed Marshal.SizeOf and address gdkchan's comments
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@ -43,8 +43,8 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
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// TODO: When we will be able to add multiple controllers add one entry by controller here.
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Device device1 = new Device
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{
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NpadIdType = HidNpadIdType.Player1,
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Handle = HidUtils.GetIndexFromNpadIdType(HidNpadIdType.Player1),
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NpadIdType = NpadIdType.Player1,
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Handle = HidUtils.GetIndexFromNpadIdType(NpadIdType.Player1),
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State = DeviceState.Initialized
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};
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