HID SharedMem Rework (#1003)
* Delete old HLE.Input * Add new HLE Input. git shows Hid.cs as modified because of the same name. It is new. * Change HID Service * Change Ryujinx UI to reflect new Input * Add basic ControllerApplet * Add DebugPad Should fix Kirby Star Allies * Address Ac_K's comments * Moved all of HLE.Input to Services.Hid * Separated all structs and enums each to a file * Removed vars * Made some naming changes to align with switchbrew * Added official joycon colors As an aside, fixed a mistake in touchscreen headers and added checks to important SharedMem structs at init time. * Further address Ac_K's comments * Addressed gdkchan's and some more Ac_K's comments * Address AcK's review comments * Address AcK's second review comments * Replace missed Marshal.SizeOf and address gdkchan's comments
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@ -7,8 +7,8 @@ using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.FileSystem.Content;
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using Ryujinx.HLE.HOS;
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using Ryujinx.HLE.HOS.Services;
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using Ryujinx.HLE.HOS.Services.Hid;
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using Ryujinx.HLE.HOS.SystemState;
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using Ryujinx.HLE.Input;
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using System;
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using System.Threading;
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@ -61,6 +61,7 @@ namespace Ryujinx.HLE
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Statistics = new PerformanceStatistics();
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Hid = new Hid(this, System.HidBaseAddress);
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Hid.InitDevices();
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VsyncEvent = new AutoResetEvent(true);
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}
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