Misc performance tweaks (#4509)
* use Array.Empty() where instead of allocating new zero-length arrays * structure for loops in a way that the JIT will elide array/Span bounds checking * avoiding function calls in for loop condition tests * avoid LINQ in a hot path * conform with code style * fix mistake in GetNextWaitingObject() * fix GetNextWaitingObject() possibility of returning null if all list items have TimePoint == long.MaxValue * make GetNextWaitingObject() behave FIFO behavior for multiple items with the same TimePoint
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15 changed files with 48 additions and 31 deletions
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@ -233,7 +233,7 @@ namespace Ryujinx.HLE.HOS.Services.Time.TimeZone
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// If the location name is too long, error out.
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if (locationName.Length > 0x24)
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{
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outLocationNameArray = new string[0];
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outLocationNameArray = Array.Empty<string>();
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return ResultCode.LocationNameTooLong;
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}
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