Separate sub-channel state

This commit is contained in:
gdk 2019-11-21 23:46:14 -03:00 committed by Thog
parent 3ca675223a
commit 2437ccca0e
15 changed files with 213 additions and 198 deletions

View file

@ -12,8 +12,6 @@ namespace Ryujinx.Graphics.Gpu
{
public IRenderer Renderer { get; }
internal GpuState State { get; }
internal IPhysicalMemory PhysicalMemory { get; private set; }
public MemoryManager MemoryManager { get; }
@ -36,8 +34,6 @@ namespace Ryujinx.Graphics.Gpu
{
Renderer = renderer;
State = new GpuState();
MemoryManager = new MemoryManager();
MemoryAccessor = new MemoryAccessor(this);