Low level graphics API prerequisites (#319)

* Add GalPipelineState and IGalPipeline

* Separate UploadVertex call

* Add ConstBuffer cache

* Move Vertex Assembly into GalPipelineState

* Move Uniform binds to GalPipelineState

* Move framebuffer flip into a buffer

* Rebase

* Fix regression

* Move clear values from VertexEndGl to ClearBuffers

* Rename obscure names O->Old S->New
This commit is contained in:
ReinUsesLisp 2018-08-10 01:09:40 -03:00 committed by gdkchan
parent 652238f526
commit 25dd5f4238
20 changed files with 854 additions and 702 deletions

View file

@ -16,6 +16,7 @@ namespace Ryujinx.HLE.Gpu.Engines
ViewportNVert = 0x301,
VertexArrayFirst = 0x35d,
VertexArrayCount = 0x35e,
ClearNColor = 0x360,
ClearDepth = 0x364,
ClearStencil = 0x368,
StencilBackFuncRef = 0x3d5,