Avoid race conditions while launching games directly from the command line (#7116)
* optimization: Load application metadata only for applications with IDs * Load applications when necessary This prevents loading applications when launching an application directly from the command line (or a shortcut). Instead, applications will be loaded after the emulation was stopped by the user. * Show the title in the configured language when launching an application * Rename DesiredTitleLanguage to DesiredLanguage
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4 changed files with 62 additions and 34 deletions
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@ -34,6 +34,7 @@ namespace Ryujinx.UI.App.Common
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{
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public class ApplicationLibrary
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{
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public Language DesiredLanguage { get; set; }
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public event EventHandler<ApplicationAddedEventArgs> ApplicationAdded;
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public event EventHandler<ApplicationCountUpdatedEventArgs> ApplicationCountUpdated;
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@ -45,7 +46,6 @@ namespace Ryujinx.UI.App.Common
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private readonly VirtualFileSystem _virtualFileSystem;
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private readonly IntegrityCheckLevel _checkLevel;
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private Language _desiredTitleLanguage;
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private CancellationTokenSource _cancellationToken;
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private static readonly ApplicationJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
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@ -221,7 +221,7 @@ namespace Ryujinx.UI.App.Common
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{
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using UniqueRef<IFile> icon = new();
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controlFs.OpenFile(ref icon.Ref, $"/icon_{_desiredTitleLanguage}.dat".ToU8Span(), OpenMode.Read).ThrowIfFailure();
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controlFs.OpenFile(ref icon.Ref, $"/icon_{DesiredLanguage}.dat".ToU8Span(), OpenMode.Read).ThrowIfFailure();
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using MemoryStream stream = new();
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@ -432,35 +432,40 @@ namespace Ryujinx.UI.App.Common
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foreach (var data in applications)
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{
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ApplicationMetadata appMetadata = LoadAndSaveMetaData(data.IdString, appMetadata =>
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// Only load metadata for applications with an ID
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if (data.Id != 0)
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{
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appMetadata.Title = data.Name;
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// Only do the migration if time_played has a value and timespan_played hasn't been updated yet.
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if (appMetadata.TimePlayedOld != default && appMetadata.TimePlayed == TimeSpan.Zero)
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ApplicationMetadata appMetadata = LoadAndSaveMetaData(data.IdString, appMetadata =>
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{
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appMetadata.TimePlayed = TimeSpan.FromSeconds(appMetadata.TimePlayedOld);
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appMetadata.TimePlayedOld = default;
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}
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appMetadata.Title = data.Name;
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// Only do the migration if last_played has a value and last_played_utc doesn't exist yet.
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if (appMetadata.LastPlayedOld != default && !appMetadata.LastPlayed.HasValue)
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{
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// Migrate from string-based last_played to DateTime-based last_played_utc.
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if (DateTime.TryParse(appMetadata.LastPlayedOld, out DateTime lastPlayedOldParsed))
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// Only do the migration if time_played has a value and timespan_played hasn't been updated yet.
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if (appMetadata.TimePlayedOld != default && appMetadata.TimePlayed == TimeSpan.Zero)
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{
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appMetadata.LastPlayed = lastPlayedOldParsed;
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// Migration successful: deleting last_played from the metadata file.
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appMetadata.LastPlayedOld = default;
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appMetadata.TimePlayed = TimeSpan.FromSeconds(appMetadata.TimePlayedOld);
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appMetadata.TimePlayedOld = default;
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}
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}
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});
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// Only do the migration if last_played has a value and last_played_utc doesn't exist yet.
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if (appMetadata.LastPlayedOld != default && !appMetadata.LastPlayed.HasValue)
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{
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// Migrate from string-based last_played to DateTime-based last_played_utc.
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if (DateTime.TryParse(appMetadata.LastPlayedOld, out DateTime lastPlayedOldParsed))
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{
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appMetadata.LastPlayed = lastPlayedOldParsed;
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// Migration successful: deleting last_played from the metadata file.
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appMetadata.LastPlayedOld = default;
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}
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}
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});
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data.Favorite = appMetadata.Favorite;
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data.TimePlayed = appMetadata.TimePlayed;
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data.LastPlayed = appMetadata.LastPlayed;
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}
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data.Favorite = appMetadata.Favorite;
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data.TimePlayed = appMetadata.TimePlayed;
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data.LastPlayed = appMetadata.LastPlayed;
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data.FileExtension = Path.GetExtension(applicationPath).TrimStart('.').ToUpper();
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data.FileSize = fileSize;
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data.Path = applicationPath;
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@ -482,13 +487,11 @@ namespace Ryujinx.UI.App.Common
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controlFile.Get.Read(out _, 0, outProperty, ReadOption.None).ThrowIfFailure();
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}
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public void LoadApplications(List<string> appDirs, Language desiredTitleLanguage)
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public void LoadApplications(List<string> appDirs)
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{
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int numApplicationsFound = 0;
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int numApplicationsLoaded = 0;
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_desiredTitleLanguage = desiredTitleLanguage;
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_cancellationToken = new CancellationTokenSource();
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// Builds the applications list with paths to found applications
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@ -847,7 +850,7 @@ namespace Ryujinx.UI.App.Common
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private void GetApplicationInformation(ref ApplicationControlProperty controlData, ref ApplicationData data)
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{
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_ = Enum.TryParse(_desiredTitleLanguage.ToString(), out TitleLanguage desiredTitleLanguage);
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_ = Enum.TryParse(DesiredLanguage.ToString(), out TitleLanguage desiredTitleLanguage);
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if (controlData.Title.ItemsRo.Length > (int)desiredTitleLanguage)
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{
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