Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc. fixes
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38 changed files with 972 additions and 166 deletions
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@ -2,12 +2,13 @@ namespace Ryujinx.Graphics.Shader.Decoders
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{
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enum SystemRegister
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{
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ThreadId = 0x20,
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ThreadIdX = 0x21,
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ThreadIdY = 0x22,
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ThreadIdZ = 0x23,
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CtaIdX = 0x25,
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CtaIdY = 0x26,
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CtaIdZ = 0x27
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YDirection = 0x12,
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ThreadId = 0x20,
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ThreadIdX = 0x21,
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ThreadIdY = 0x22,
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ThreadIdZ = 0x23,
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CtaIdX = 0x25,
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CtaIdY = 0x26,
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CtaIdZ = 0x27
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}
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}
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